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chore(main): release 3.6.0 - #2711

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uloop-dispatcher-pin[bot] merged 1 commit into
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release-please--branches--main--components--unity-package
Sep 8, 2026
Merged

uloop-dispatcher-pin[bot] merged 1 commit into
mainfrom
release-please--branches--main--components--unity-package

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@github-actions github-actions Bot commented Sep 8, 2026 •

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Release components:

  • unity-package: Unity Package Manager/OpenUPM package (v<version> tags).
  • uloop-project-runner: native project runner binaries (uloop-project-runner-v<version> tags).
  • dispatcher: native dispatcher binaries (dispatcher-v<version> tags).

3.6.0 (2026-09-08)

Features

  • enable-pause-point --persist re-arms the pause point after a domain reload (#2681) (9c0f195)
  • Hot reload now applies newly written types and explains the declarations it cannot apply (#2676) (3bc9471)
  • record-video can now record any Editor window, not just the Game View (#2680) (902cb03)
  • Watch expressions now survive domain reloads (#2679) (bdae397)

Bug Fixes

  • an unchanged introduced type is no longer rejected as changed when a compiled type it uses is part of the same reload (#2697) (abcc8cd)
  • asmdef: scope Infrastructure precompiled references to Newtonsoft.Json (#2672) (a88e080)
  • CLI update button now shows the version it will actually install (#2686) (238c126)
  • enable-pause-point --await no longer waits out the timeout when its trigger is refused by a marker that was not hit (#2683) (97710aa)
  • execute-dynamic-code now explains when a missing type is one hot reload introduced (#2701) (81d61cc)
  • find-game-objects retry hint now shows search modes in the documented lowercase spelling (#2661) (7d421e1)
  • hot reload now reports a file with syntax errors as Failed instead of applying nothing and answering Success (#2684) (d8d7ec4)
  • hot reload now reports the compiler errors of a failed introduced-type compilation with the file they belong to (#2696) (b2de0d1)
  • hot reload Warnings no longer repeat every Skipped method row verbatim (#2698) (81cffcc)
  • pause point no longer suggests the raw capture API as a way to recover a clipped at-line value (#2700) (30432ef)
  • Returning focus to the Editor during Play Mode no longer throws (#2712) (3e26325)
  • uloop compile now warns when armed pause points will be dropped in Edit Mode (#2678) (c2a06ca)

This PR was generated with Release Please. See documentation.

@github-actions
github-actions Bot marked this pull request as draft September 8, 2026 13:35
@github-actions
github-actions Bot force-pushed the release-please--branches--main--components--unity-package branch from 2987149 to d906c81 Compare September 8, 2026 14:04
@github-actions
github-actions Bot force-pushed the release-please--branches--main--components--unity-package branch from d906c81 to 045d6ed Compare September 8, 2026 15:25
@uloop-dispatcher-pin
uloop-dispatcher-pin Bot marked this pull request as ready for review September 8, 2026 15:31
@uloop-dispatcher-pin
uloop-dispatcher-pin Bot merged commit b11c96f into main Sep 8, 2026
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@uloop-dispatcher-pin
uloop-dispatcher-pin Bot deleted the release-please--branches--main--components--unity-package branch September 8, 2026 15:32
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