Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 2 additions & 2 deletions .release-please-manifest.json
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
{
"Packages/src": "3.6.3",
"Packages/src": "3.7.0",
"cli/dispatcher": "3.6.0",
"cli/project-runner": "3.4.0"
"cli/project-runner": "3.5.0"
}
2 changes: 1 addition & 1 deletion .uloop/project-runner-pin.json
Original file line number Diff line number Diff line change
Expand Up @@ -2,5 +2,5 @@
"dispatcherArchiveManifest": "011262cf25499b388950a0d96651e843728b40bbcced83b1be82ff0dfae257dc uloop-dispatcher-darwin-amd64.tar.gz.sha256\n1cb407b18c2038fd2d8617f5a7bc9a3e0d3b7fd13402b6072e12b0d81483bc38 uloop-dispatcher-darwin-amd64.tar.gz\n1d26e626a05c32c1cda0e0fd5b52d7597b52476e317580e4c6ad0d49afe3435d uloop-dispatcher-darwin-arm64.tar.gz.sha256\n26f40893169a6b54471919280998df39902dcd0e0099c5398ab403ecda88f102 uloop-dispatcher-linux-amd64.tar.gz.sha256\n32f8231a15eb7cffa0f0af19074303d65d52edb1846b1b830f07e9dc41317db0 install.ps1\n39b201f20f34c413313638621c501cd4ed49f33c240c64a8e7ff89bc54dcf8e3 uloop-dispatcher-darwin-arm64.tar.gz\n3f0e7ad97e94a36d4ff8ef1c4c7bf4e0ffade39bcd65e81aa118af855053264e install.sh\n4466b53c3728492e5ce789259f2b7274107a97a1e894426ce55ce35d1c3395f4 uloop-dispatcher-linux-amd64.tar.gz\n6eda2092bc4adcff771e0f7d1246d86767d2608710e5bddf85b19b3da4cb9d60 install.sh.sha256\n863b9d107d02b008dad9b95f6b6e0c81e8cc169380b717bf95b3be050585273c uloop-dispatcher-windows-amd64.zip\ncdd88c24dcbb11a484bbaf8a432e8349508927e420525244765918535826a527 uloop-dispatcher-windows-amd64.zip.sha256\ne97de8d921af3115bfa00544ec69da6136b9cb0e271966f1073777872cd69838 install.ps1.sha256",
"dispatcherReleaseTag": "dispatcher-v3.6.0",
"minimumDispatcherVersion": "3.0.0-beta.31",
"projectRunnerVersion": "3.4.0"
"projectRunnerVersion": "3.5.0"
}
49 changes: 49 additions & 0 deletions Packages/src/CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,54 @@
# Changelog

## [3.7.0](https://github.com/hatayama/unity-cli-loop/compare/v3.6.3...v3.7.0) (2026-09-23)


### Features

* A dynamic-code error that names a member hot reload added now explains it ([#2857](https://github.com/hatayama/unity-cli-loop/issues/2857)) ([faf10d0](https://github.com/hatayama/unity-cli-loop/commit/faf10d066ade59eaf6577aea404d7aa8fac13667))
* A dynamic-code snippet can name a type hot reload just introduced ([#2859](https://github.com/hatayama/unity-cli-loop/issues/2859)) ([cb61f8a](https://github.com/hatayama/unity-cli-loop/commit/cb61f8aec8c1f6897db40413babbd8fa9e44555c))
* a Unity message added by hot reload now runs during Play Mode ([#2822](https://github.com/hatayama/unity-cli-loop/issues/2822)) ([035a6f0](https://github.com/hatayama/unity-cli-loop/commit/035a6f0606019ade7df386249b2f6bd4033d4f65))
* Hot reload applies a getter-only property body edit of an introduced type instead of asking for a compile ([#2858](https://github.com/hatayama/unity-cli-loop/issues/2858)) ([55c7a3d](https://github.com/hatayama/unity-cli-loop/commit/55c7a3da2104b498b2df8823b3ac3972b2f9d1a9))
* Hot reload applies methods, fields, and properties added to an introduced type without a compile ([#2802](https://github.com/hatayama/unity-cli-loop/issues/2802)) ([462f1d0](https://github.com/hatayama/unity-cli-loop/commit/462f1d0542670741a71fd139c5e58ba80e3e603d))
* Hot reload lets added methods use private static properties of compiled types ([#2847](https://github.com/hatayama/unity-cli-loop/issues/2847)) ([a398c4c](https://github.com/hatayama/unity-cli-loop/commit/a398c4ccd1af652c37983e7e54e9874de168496a))
* Hot reload patches body-only edits of an introduced type without a compile ([#2796](https://github.com/hatayama/unity-cli-loop/issues/2796)) ([094f90b](https://github.com/hatayama/unity-cli-loop/commit/094f90b58f0104c42fed690ae1a4d936ab54da45))
* Hot reload warns when an applied method reads an added field that only skipped methods assign ([#2848](https://github.com/hatayama/unity-cli-loop/issues/2848)) ([79d932b](https://github.com/hatayama/unity-cli-loop/commit/79d932bb1b991de62e85e423a52a294bd76f379c))
* Hot reload without --files selects again the new files a Play Mode domain reload discarded ([#2853](https://github.com/hatayama/unity-cli-loop/issues/2853)) ([14c7cc5](https://github.com/hatayama/unity-cli-loop/commit/14c7cc5b8eac15fe70beffeeb32990422f418fa1))
* Hot reload's skipped-writer warning also covers added property accessors and added auto-properties ([#2850](https://github.com/hatayama/unity-cli-loop/issues/2850)) ([526a5ad](https://github.com/hatayama/unity-cli-loop/commit/526a5adc22ce26df2c86eeda1a09818021e34eac))
* hot-reload says whether the CLI should compile the edits it could not apply, chosen by --compile-on-skip ([#2819](https://github.com/hatayama/unity-cli-loop/issues/2819)) ([edf54a3](https://github.com/hatayama/unity-cli-loop/commit/edf54a34a1440c5a130477f406248033ea977d88))
* uloop installs, updates, and downloads its project runner on Linux ([#2855](https://github.com/hatayama/unity-cli-loop/issues/2855)) ([828e141](https://github.com/hatayama/unity-cli-loop/commit/828e14144ef0b100a7c7e099370bd824c2a2d103))


### Bug Fixes

* A busy error while the Editor is paused says the running command cannot finish and how to recover ([#2860](https://github.com/hatayama/unity-cli-loop/issues/2860)) ([63e4ac5](https://github.com/hatayama/unity-cli-loop/commit/63e4ac58b8b18ce1f83ea00ba8c57e9a8159ec51))
* A cancelled execute-dynamic-code request that never finishes stops blocking other commands after a grace period ([#2922](https://github.com/hatayama/unity-cli-loop/issues/2922)) ([a1f1c03](https://github.com/hatayama/unity-cli-loop/commit/a1f1c031d3c9050d88a90647db4482d05f1eea3d))
* A cancelled execute-dynamic-code run no longer leaves Unity busy until the Editor restarts ([#2921](https://github.com/hatayama/unity-cli-loop/issues/2921)) ([822195d](https://github.com/hatayama/unity-cli-loop/commit/822195de1dd5915d0dab84b15636b53588f1eba9))
* A field added with a new-object initializer applies in the same reload that edits the introduced type it creates ([#2865](https://github.com/hatayama/unity-cli-loop/issues/2865)) ([71f8392](https://github.com/hatayama/unity-cli-loop/commit/71f83927825c5f0ec811511a2bf1df5036728432))
* A hot reload of several files reports the line-count caveat once instead of repeating it per file ([#2862](https://github.com/hatayama/unity-cli-loop/issues/2862)) ([ee67eb0](https://github.com/hatayama/unity-cli-loop/commit/ee67eb0f68221108e1ee96f398c1b4c90adaaf52))
* A hot reload says when a field's new initializer cannot reach the value it already holds ([#2867](https://github.com/hatayama/unity-cli-loop/issues/2867)) ([404a103](https://github.com/hatayama/unity-cli-loop/commit/404a103291bb9e5e9d2178cb1b509a0a545e8c88))
* A hot reload that lists a file twice no longer tells the second copy it continues an earlier run ([#2931](https://github.com/hatayama/unity-cli-loop/issues/2931)) ([023b168](https://github.com/hatayama/unity-cli-loop/commit/023b168ee20f9103879353011ec1c676b2d235ba))
* A hot reload that skips a member it deactivates now says what to change instead of asking for another reload ([#2866](https://github.com/hatayama/unity-cli-loop/issues/2866)) ([2125ce8](https://github.com/hatayama/unity-cli-loop/commit/2125ce81b4895c3ee5a17c280f093b54279e7280))
* A hot reload that skips a method now says when an earlier reload's patch keeps running ([#2868](https://github.com/hatayama/unity-cli-loop/issues/2868)) ([dd2f70a](https://github.com/hatayama/unity-cli-loop/commit/dd2f70a344444abed66448416d2510822019cc87))
* Agent skill docs for pause points, hot reload, and video recording now match actual tool behavior ([#2761](https://github.com/hatayama/unity-cli-loop/issues/2761)) ([cc12dc2](https://github.com/hatayama/unity-cli-loop/commit/cc12dc2bae88c39bc2c36d0b0988e0b5ee317323))
* An expired pause point no longer blames a branch condition when the method ran only after the window closed ([#2863](https://github.com/hatayama/unity-cli-loop/issues/2863)) ([7e46831](https://github.com/hatayama/unity-cli-loop/commit/7e46831d8b9b8b42ff12f6214f54ae0bdc358e42))
* Dynamic code exception and diagnostic line numbers stay correct when one line holds a block or two statements ([#2816](https://github.com/hatayama/unity-cli-loop/issues/2816)) ([75e0939](https://github.com/hatayama/unity-cli-loop/commit/75e0939451b5cfbdd9f2d74c2f1174367a918ce2))
* Hot reload and dynamic-code answers explain cross-assembly introduced types, always report introduced-type counts, and keep skipped-method warnings readable ([#2818](https://github.com/hatayama/unity-cli-loop/issues/2818)) ([fbdae2d](https://github.com/hatayama/unity-cli-loop/commit/fbdae2de43d93688aa0f46d0111315eede9bc046))
* Hot reload answers name what actually blocked the reload instead of misleading the reader ([#2815](https://github.com/hatayama/unity-cli-loop/issues/2815)) ([ca3ec89](https://github.com/hatayama/unity-cli-loop/commit/ca3ec89a56e2427624fbf560d2f7e45de415eca0))
* Hot reload handles more added-member edits, keeps pause points on compiled methods, and reports re-applied files more clearly ([#2843](https://github.com/hatayama/unity-cli-loop/issues/2843)) ([7e94d5e](https://github.com/hatayama/unity-cli-loop/commit/7e94d5e1f65fdfb48ac2ba749c1bd59bce8e082e))
* Hot reload keeps working on a file whose type it introduced, and explains what it cannot do there ([#2807](https://github.com/hatayama/unity-cli-loop/issues/2807)) ([78823c2](https://github.com/hatayama/unity-cli-loop/commit/78823c2f5d8b4726348f451eec85b4da25fd229e))
* Hot reload messages name the assembly definition, members, and callee that stopped an edit from applying ([#2861](https://github.com/hatayama/unity-cli-loop/issues/2861)) ([7917e87](https://github.com/hatayama/unity-cli-loop/commit/7917e87d6946bedd2614c54ae86a16e4874377a0))
* Hot reload refuses edits that would drop earlier added methods, gives the right advice in Play Mode, and reports its results accurately ([#2834](https://github.com/hatayama/unity-cli-loop/issues/2834)) ([6d4a57e](https://github.com/hatayama/unity-cli-loop/commit/6d4a57e3ea8bc397ef561d9f70f740c3e2508a69))
* Hot reload reports what a run actually did and skips added methods it cannot verify ([#2830](https://github.com/hatayama/unity-cli-loop/issues/2830)) ([c90d226](https://github.com/hatayama/unity-cli-loop/commit/c90d2265a7f5f1bdafe958c24e4bf26aa44f69f4))
* Hot reload skips methods that pass an event by ref instead of emitting a shim that does not compile ([#2845](https://github.com/hatayama/unity-cli-loop/issues/2845)) ([f562877](https://github.com/hatayama/unity-cli-loop/commit/f562877c6c802d2ac56781bd0b9fa052eaf40d35))
* Hot reload stops reprinting a resolved warning and pause point stops adding a contradicting line ([#2872](https://github.com/hatayama/unity-cli-loop/issues/2872)) ([0a80c8c](https://github.com/hatayama/unity-cli-loop/commit/0a80c8c730ec7019b293858506454ea8e0b5c805))
* Input assertion suppression recognizes Input System 1.20's monitor-removal frame ([#2904](https://github.com/hatayama/unity-cli-loop/issues/2904)) ([2b49ef1](https://github.com/hatayama/unity-cli-loop/commit/2b49ef1ad1d6d2aee0bcc4a820cc2912ea2e788d))
* Input simulation no longer logs an Input System assertion when an input callback disables its action map ([#2851](https://github.com/hatayama/unity-cli-loop/issues/2851)) ([212a67e](https://github.com/hatayama/unity-cli-loop/commit/212a67e418db576ac0f1422838ee2382fd491fd2))
* Introduced-type compile reasons no longer list member order or enum header changes that a removal or an added member already explains ([#2817](https://github.com/hatayama/unity-cli-loop/issues/2817)) ([cee0749](https://github.com/hatayama/unity-cli-loop/commit/cee07495806f52e1da1d0eb47de2e1b9f736c494))
* Pause points are refused inside methods hot reload added, and hot reload messages say how to keep reloading ([#2838](https://github.com/hatayama/unity-cli-loop/issues/2838)) ([ebcdbe5](https://github.com/hatayama/unity-cli-loop/commit/ebcdbe5755d2618313d351b164ec6207e21540b6))
* simulate-mouse-input always releases the mouse button when a pause point interrupts a press ([#2856](https://github.com/hatayama/unity-cli-loop/issues/2856)) ([9083f50](https://github.com/hatayama/unity-cli-loop/commit/9083f50f24ab479228a5b41c90013e89b3559ec4))
* The compile skill tells agents when to use hot-reload instead ([#2917](https://github.com/hatayama/unity-cli-loop/issues/2917)) ([cbee05b](https://github.com/hatayama/unity-cli-loop/commit/cbee05b9c1792db9761def9a2dc1122fcacde0ed))

## [3.6.3](https://github.com/hatayama/unity-cli-loop/compare/v3.6.2...v3.6.3) (2026-09-10)


Expand Down
2 changes: 1 addition & 1 deletion Packages/src/package.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"name": "io.github.hatayama.uloopmcp",
"version": "3.6.3",
"version": "3.7.0",
"displayName": "Unity CLI Loop",
"description": "AI-driven development loop for Unity via CLI.",
"unity": "2022.3",
Expand Down
2 changes: 1 addition & 1 deletion Packages/src/project-runner-pin.json
Original file line number Diff line number Diff line change
Expand Up @@ -2,5 +2,5 @@
"dispatcherArchiveManifest": "011262cf25499b388950a0d96651e843728b40bbcced83b1be82ff0dfae257dc uloop-dispatcher-darwin-amd64.tar.gz.sha256\n1cb407b18c2038fd2d8617f5a7bc9a3e0d3b7fd13402b6072e12b0d81483bc38 uloop-dispatcher-darwin-amd64.tar.gz\n1d26e626a05c32c1cda0e0fd5b52d7597b52476e317580e4c6ad0d49afe3435d uloop-dispatcher-darwin-arm64.tar.gz.sha256\n26f40893169a6b54471919280998df39902dcd0e0099c5398ab403ecda88f102 uloop-dispatcher-linux-amd64.tar.gz.sha256\n32f8231a15eb7cffa0f0af19074303d65d52edb1846b1b830f07e9dc41317db0 install.ps1\n39b201f20f34c413313638621c501cd4ed49f33c240c64a8e7ff89bc54dcf8e3 uloop-dispatcher-darwin-arm64.tar.gz\n3f0e7ad97e94a36d4ff8ef1c4c7bf4e0ffade39bcd65e81aa118af855053264e install.sh\n4466b53c3728492e5ce789259f2b7274107a97a1e894426ce55ce35d1c3395f4 uloop-dispatcher-linux-amd64.tar.gz\n6eda2092bc4adcff771e0f7d1246d86767d2608710e5bddf85b19b3da4cb9d60 install.sh.sha256\n863b9d107d02b008dad9b95f6b6e0c81e8cc169380b717bf95b3be050585273c uloop-dispatcher-windows-amd64.zip\ncdd88c24dcbb11a484bbaf8a432e8349508927e420525244765918535826a527 uloop-dispatcher-windows-amd64.zip.sha256\ne97de8d921af3115bfa00544ec69da6136b9cb0e271966f1073777872cd69838 install.ps1.sha256",
"dispatcherReleaseTag": "dispatcher-v3.6.0",
"minimumDispatcherVersion": "3.0.0-beta.31",
"projectRunnerVersion": "3.4.0"
"projectRunnerVersion": "3.5.0"
}
2 changes: 1 addition & 1 deletion cli/common/clicontract/contract.json
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
{
"protocolVersion": 5,
"projectRunnerVersion": "3.4.0"
"projectRunnerVersion": "3.5.0"
}
16 changes: 16 additions & 0 deletions cli/project-runner/CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,21 @@
# Changelog

## [3.5.0](https://github.com/hatayama/unity-cli-loop/compare/uloop-project-runner-v3.4.0...uloop-project-runner-v3.5.0) (2026-09-23)


### Features

* hot-reload says whether the CLI should compile the edits it could not apply, chosen by --compile-on-skip ([#2819](https://github.com/hatayama/unity-cli-loop/issues/2819)) ([edf54a3](https://github.com/hatayama/unity-cli-loop/commit/edf54a34a1440c5a130477f406248033ea977d88))
* uloop finds and launches the Unity Editor on Linux ([#2854](https://github.com/hatayama/unity-cli-loop/issues/2854)) ([ba61348](https://github.com/hatayama/unity-cli-loop/commit/ba613489bbe2f65b0807859562e8720a75f4300c))
* uloop hot-reload runs the compile itself when a reload leaves edits unapplied ([#2820](https://github.com/hatayama/unity-cli-loop/issues/2820)) ([ce5bb08](https://github.com/hatayama/unity-cli-loop/commit/ce5bb0895e13c61f4e323be78486694ff3edf1f2))


### Bug Fixes

* A busy error while the Editor is paused says the running command cannot finish and how to recover ([#2860](https://github.com/hatayama/unity-cli-loop/issues/2860)) ([63e4ac5](https://github.com/hatayama/unity-cli-loop/commit/63e4ac58b8b18ce1f83ea00ba8c57e9a8159ec51))
* Hot reload refuses edits that would drop earlier added methods, gives the right advice in Play Mode, and reports its results accurately ([#2834](https://github.com/hatayama/unity-cli-loop/issues/2834)) ([6d4a57e](https://github.com/hatayama/unity-cli-loop/commit/6d4a57e3ea8bc397ef561d9f70f740c3e2508a69))
* Hot reload reports what a run actually did and skips added methods it cannot verify ([#2830](https://github.com/hatayama/unity-cli-loop/issues/2830)) ([c90d226](https://github.com/hatayama/unity-cli-loop/commit/c90d2265a7f5f1bdafe958c24e4bf26aa44f69f4))

## [3.4.0](https://github.com/hatayama/unity-cli-loop/compare/uloop-project-runner-v3.3.0...uloop-project-runner-v3.4.0) (2026-09-08)


Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,7 @@ var requiredDispatcherPinAssets = []string{
"install.ps1",
"uloop-dispatcher-darwin-amd64.tar.gz",
"uloop-dispatcher-darwin-arm64.tar.gz",
"uloop-dispatcher-linux-amd64.tar.gz",
"uloop-dispatcher-windows-amd64.zip",
}

Expand Down
Loading
Loading