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jackmaxwil/README.md

Jack Mazac

Software engineer in Los Angeles. I build AI systems people actually use, from agent platforms to inference runtimes, plus the tools I build them with.

Right now I'm a founding engineer on Fox's R&D team. Before that I was Fox's first AI Solutions Engineer, where I built an AI platform for executives on AWS Bedrock and ran the company's Cursor rollout.

Things I've built

  • yi is my coding agent. It's written in Rust, it's fast and light (one 7 MB binary that starts in under 5 ms), it has strong opinions about how an agent should work, and it's built to be hacked on.
  • grid shows coding agents where every definition lives, who really calls it, and which tests a change can reach, so they stop guessing.
  • keep runs a 304B-parameter model on a single Mac by squeezing its experts down to about 2 bits per weight and running them on custom Metal kernels.
  • RED4ext-macos and friends bring the Cyberpunk 2077 modding stack to Apple silicon.

Stack: Rust · Python · TypeScript · C++ · AWS · MLX/Metal

LinkedIn · jack@aibridgelabs.com

Pinned Loading

  1. yi yi Public

    Coding agent in one Rust binary, built from generic composable primitives. Persistent Python kernel, subagents as function calls, plans as programs with verified done, hashline edits, loud context …

    Rust 1

  2. keep keep Public

    Run a huge MoE LLM on one Apple silicon Mac

    Python 1

  3. RED4ext-macos RED4ext-macos Public

    Forked from wopss/RED4ext

    MACOS PORT. A script extender for REDengine 4 (Cyberpunk 2077).

    C++ 14 5

  4. har-skills har-skills Public

    High Assurance Rust agent skills

    1

  5. cp2077-tweak-xl-macos cp2077-tweak-xl-macos Public

    Forked from psiberx/cp2077-tweak-xl

    MACOS PORT. Cyberpunk 2077 mod that allows you to modify TweakDB.

    C++ 9 1

  6. cp2077-archive-xl-macos cp2077-archive-xl-macos Public

    Forked from psiberx/cp2077-archive-xl

    MACOS PORT. Cyberpunk 2077 mod that allows you to expand game resources without conflicts.

    C++ 6 2