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Move Server Guide to upper navigation panel - #141
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No blocking issues found. PR #141 — Fix Server Guide overlap with My Little UI crafting filters The change moves button positioning from a one-shot What I verified:
Minor observations (non-blocking):
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Now I have the full picture. Let me write the review. No blocking issues found. Reviewed: The approach is sound. Nit — Nit — |
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No blocking issues found. Summary of changes reviewed: Things that are correct:
Minor observations (non-blocking):
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No blocking issues found. PR #141 — Move Server Guide to upper navigation panel The diff replaces per-frame relative positioning with a cloned-backing panel parented to One non-blocking observation worth awareness: Cloned repair-button components remain active in the backdrop (Source/ServerGuide/GuideWindow.cs:48-49) foreach (Graphic graphic in backdrop.GetComponentsInChildren<Graphic>(true))
graphic.raycastTarget = false;
This is low-severity because Valheim's inventory gamepad navigation typically follows explicit No other behavioural issues were found. The anchor/pivot/position combination ( |
Move the Server Guide button from the crafting controls to the left edge of the upper screen-navigation panel. Keep Repair’s native frame and backing artwork, size the backing to a square, and parent the button to the upper panel so it follows that panel’s layout. Remove the per-frame positioning and Dverger Automation dependency.
Validation: Release build passed with 84 existing warnings and no errors. Tested on Valnet client 01 at 1920×1080 with the deployed Season 8 8.0.44 client mod set, My Little UI 1.2.31, and Dverger Automation 0.12.3. Checked the workbench and normal inventory views. The guide stays on the upper panel, all crafting filters remain clear, the armor filter changes recipes, and clicking the guide opens the production guide with 48 pages.
No guide-related exceptions occurred. The log retains existing shader/mod warnings and Extra Slots inventory-backup warnings. Logging out to reload the production guide produced eight PieceManager.BuildPiece.SnapshotPiece null-reference errors in ZDOMan.AddIfPortal; these occurred during main-menu return, outside the guide click flow. Other resolutions and custom layouts were not tested.
Evidence:
/Users/benjmarston/Develop/valheim-validation-evidence/guide-nav-20261015/contains workbench-nav.png, inventory-nav.png, filter.png, guide-open.png, and candidate-bepinex.log. Original overlap evidence remains in guide-compat-20261015. This PR does not publish or deploy a release.