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Prepare PraetorisClient 0.1.103 with Endgame 0.5.2 - #146
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No blocking issues found. This PR is a version-bump release preparation (0.1.102 → 0.1.103). All six changed files are version strings or documentation only; no runtime logic is modified. Version consistency check — all pass:
No mismatches. CHANGELOG.md: The new 0.1.103 entry is inserted at the top of the file and accurately reflects the bundled Endgame 0.5.2 changes described in the PR body, including the server-side caveat about creature configuration needing explicit deployment. No omissions or contradictions. README.md: Only the Endgame version reference is updated (0.5.0 → 0.5.2). No other content changed. Noted risk (not a diff bug): The PR body acknowledges that the new balance combat validation is incomplete and no new multiplayer run has been conducted. That is an authorial note about testing coverage, not a bug introduced by this diff. |
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No blocking issues found. All six files change together as a consistent version bump from 0.1.102 to 0.1.103. No behavioral client code is touched. Version consistency — Dependency pinning —
One non-blocking operational note — The PR description explicitly flags that |
Prepare PraetorisClient 0.1.103 with bundled Valheim Endgame 0.5.2 for the next Season 8 release. Align the BepInEx version, assembly/file versions, Thunderstore manifest and TOML; update the package README and changelog. Client behavior is unchanged by this version bump.
Endgame is built from merged
maincommita6e2a4a(includes PR #80), rather than the old 0.5.0 release binary. Its changes include on-demand leaderboard traffic, three waves per room, new Dvergr rooms, corrected ice entrance, portal/recovery cleanup fixes, spike damage, and 39 reviewed Tier 1 balance ranges. Deathsquito and Fuling Archer both use 11–13 stars.The local publication candidate is
modRelease/PraetorisClient/0.1.103/PraetorisClient-0.1.103.zip(93,947,538 bytes), SHA-25694007147625684b5dbf74f5b6d5ac0a3fc9845e3bd23dc38344a8193f93ed293. It contains exactly two plugin DLLs, the existing two Epic Loot patch files, manifest, documentation, icon and current Jotunn/YamlDotNet license notices. Replace the obsolete Endgame template-license copy entry with its current third-party notices directory. It excludes publish metadata, server-only configuration, debug files, extra assemblies and archives. Package dependencies remain unchanged.Prepared separately for the scheduled server release:
ValheimEndgame/creatures.yaml(SHA-2560a28509e3fc7a011dfa919b024602e85985db3518e54ae6177c2b02ec7cf1d36) andValheimEndgame/events.yaml. Both match the Endgame DLL's embedded resources. Existing server files take precedence over embedded defaults, so the scheduled release must explicitly deploy both files; the DLL alone will not activate the reviewed balance settings or new room selections. These server files are excluded from the client ZIP.Validation: both Release builds pass. Client has 84 warnings in unchanged code and 0 errors; Endgame has 0 warnings/errors. Decompiled candidate DLL attributes confirm GUIDs and versions. ZIP integrity, manifest/TOML dependency alignment, file allowlist and embedded/server configuration equality pass. The combined package has not received a new multiplayer gameplay run; prior Endgame feature validation exists, and the new balance combat validation remains incomplete.
Nothing has been published, deployed or restarted. Production and canonical release state remain at Season 8 8.0.48. Next modpack candidate is 8.0.49, subject to the user's mod-update selection and publication approval.