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[Enhancement] New condition "Remember" #1364
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area: mechanicsDynamic mechanics, conditions, triggers, targetersDynamic mechanics, conditions, triggers, targeterseffort: smallRoughly a few hours - single file or settingRoughly a few hours - single file or settingenhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomerspriority: mediumValuable, well-scoped, scheduled workValuable, well-scoped, scheduled work
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area: mechanicsDynamic mechanics, conditions, triggers, targetersDynamic mechanics, conditions, triggers, targeterseffort: smallRoughly a few hours - single file or settingRoughly a few hours - single file or settingenhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomerspriority: mediumValuable, well-scoped, scheduled workValuable, well-scoped, scheduled work
It litterally checks if the targetet entity is in the remember mechanic (has option to specify the key of remember mechanic) of the caster