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maxvdec/README.md

I'm Max Van den Eynde

  • Actively developing the next generation Game Engine at Atlas
  • High skills in graphics programming
  • 日本語を勉強しています
  • Fanatic of software and good design
  • Designer of macOS and iOS applications with Swift
  • Experience in more than 20 languages
  • Finally decided to use C++ as main language
  • Like to play videogames and play music in my free time
  • Lead Developer of Atlas Engine
  • Founder and Director of Neutral Software

About Atlas

Atlas is the Game Engine I have always wanted to make. It is fast and incredibly amazing to use. With typescript for scripting, it has become my main project and passion.

Pinned Loading

  1. neutralsoftware/atlas neutralsoftware/atlas Public

    Atlas - Build everything. Then go beyond.

    C++ 16 1

  2. neutralsoftware/avery neutralsoftware/avery Public

    A Kernel for what's to come

    C++ 1

  3. neutralsoftware/e16 neutralsoftware/e16 Public

    The Ember 16 Computer Architecture repository

    Makefile

  4. neutralsoftware/atlas-web neutralsoftware/atlas-web Public

    The Website featuring the Atlas Engine

    Svelte 1

  5. arm64-book arm64-book Public

    A Book that explains in Detail ARM64 Assembly

    29 4

  6. raytracer-haskell raytracer-haskell Public

    A Raytracer based on the 'Ray Tracing in One Weekend' series in Haskell

    Haskell