Repository navigation
Conversation
Adds internal/interaction-harness (@astryxdesign/interaction-harness) and playwright.interaction.config.ts: phone-sized touch projects in Chromium and WebKit for *.interaction.browser.spec.ts specs. Touch scripts are data (tap, drag with hold and rest, flick with an exact release velocity and velocity profiles, hold-then-drag, pinch, rotate, any path, a second finger mid-gesture), played as real engine input: CDP Input.dispatchTouchEvent with scripted timestamps in Chromium, WebKit's own input command in WebKit. The harness's self-test proves the timestamps, a native fling and multi-touch delivery; a pr-interaction CI job runs the proofs against each PR's Storybook build, and a container script runs the WebKit project where host libraries are missing.
Springs, scroll physics, timing curves, navigation values and gesture thresholds for the touch presentations of core components, each with its source (Apple documentation, a WWDC session, WebKit's UIKit-matched source, or a measurement of UIKit on the iOS 26.2 simulator) or labelled a guess with its measurement task. A test enforces the source rules on every domain file, in their JSDoc and typed forms, and checks the list of simulator measurements still owed.
Pure functions for the touch presentations: a closed-form damped spring with every Apple parameterization and Core Animation's settling duration, a spring chasing a moving target, UIScrollView's coast, rubber band and release projection. Tests hold them to an RK4 integration, WebKit's spring solver, the WWDC conversion equations and values read from UIKit, and play the constants table through them.
…rena An internal gesture system for touch presentations, not exported from the package. GestureRecognizer carries UIKit's states and allowed transitions, discrete and continuous recognizers, require-to-fail, simultaneous recognition on request, shouldBegin and shouldReceiveTouch, cancelsTouchesInView and the touch delays. GestureArena settles each touch sequence without the DOM: participants, resolution order, claims, delivery to the view, click dispositions (allow, suppress, defer and replay) and timers as deadlines on the event clock. Its rules are tested with scripted recognizers, independent of any real one.
…sholds Tap recognizes at the lift within 45 pt of movement, taps 0.35 s and 45 pt apart, and a 1.5 s hold; long press begins at exactly touch-down + 0.5 s on the event clock within 10 pt, even when the main thread was blocked, and a zero duration begins on the touch itself. The arena tests with these real recognizers cover tap against double tap, delegate requirements, deferred clicks and cancellation.
Touch behaviours key on a coarse primary pointer, layout behaviours on a compact viewport, and presentations that need both (a sheet in place of a popover) ask for both. utils/touchPresentation.ts holds the three queries, SSR-safe hooks (useTouchPresentation; useMotionPresentation for components with no interaction to infer from: UIKit motion under a finger, theme tokens under a mouse) and a one-moment read. Styles write the same queries as StyleX media keys, and a test keeps core's compact-touch keys spelled as the shared query. A compact viewport is narrower than 744 px or shorter than 500 px, the closest a size gets to UIKit's compact size class: an iPad mini in portrait keeps the anchored popover and a phone in landscape gets the sheet; a Max-size iPhone in landscape is the known miss. The adaptive popover-or- sheet presentation reads the shared query; its docs, stories and tests follow.
Pure functions for the touch presentations: a closed-form damped spring with every Apple parameterization and Core Animation's settling duration, a spring chasing a moving target, UIScrollView's coast, rubber band and release projection. Tests hold them to an RK4 integration, WebKit's spring solver, the WWDC conversion equations and values read from UIKit, and play the constants table through them.
createAnimator plays springs and UIScrollView coasts as Web Animations keyframes on translate, rotate, scale and opacity, on one explicit clock, so they keep running while JavaScript is busy. Presentation values and velocities come from the curves, so a finger can catch any animation and a new target keeps the velocity; the end state is committed inline and held by the keyframes through a main-thread block, and a finished animation retires when its own time reaches the curve's end, so a sampler can pause it; Reduce Motion substitutes UIKit's cross-fade.
… Chromium The Chromium driver sent a lift of one finger of several as a touchMove listing the fingers still down, assuming CDP releases a point a move omits. It does not: the lifted finger stayed down. A touchEnd that lists the lifting fingers releases exactly those while the others keep moving, so the driver sends that, and a self-test lifts one of two fingers and checks the release, the other finger's moves and the touchend's remaining touches. Playwright's WebKit sends that touchend with no remaining touches, which iOS never does. The harness does not work around it: drivers expose partialLifts, and PARTIAL_LIFT_SKIP is the reason a proof cites when it skips; the README lists it with the other engine limits.
Pause every Web Animation, seek it to a time and read the presented transform and opacity, then compare the curve with oracles that share no code with the motion under test: cubic-bezier, the SwiftUI spring (response, dampingFraction, initial velocity), UIScrollView deceleration and UIKit's rubber band. Storyboards photograph seeked animations at t = 0, 16.7, 33.3 ... ms or each step of a scripted touch, and write a PNG contact sheet plus the JSON trace a spec asserts, under the gitignored test-results/interaction-evidence. A timer gate holds a component's own timers while a filmstrip is taken. pnpm storyboards runs the tagged tests.
…sented values An animation that keeps its end value in a run of identical final keyframes (held so a later interruption can read it) reported its whole duration as the curve: storyboards filmed the hold, waitForAnimation's interval reached past the landing, and waitForRest, which also required every animation to leave the running state and read only transform, timed out. The curve now ends where that run starts (HeldAnimation.curveEndMs, waitForAnimation's to, the default storyboard times), and rest is no animation pending or before its curve's end plus the presented transform, translate, rotate, scale and opacity (and ::backdrop opacity) still for 3 frames, whatever the playState. sampleCurve composes translate, rotate and scale with transform, so curves of the individual properties are sampled.
Timestamped composited frames (Chromium's screencast and WebKit's own), a marker the frames can find, and the busy-main-thread proof: block the page's main thread mid-flight and show the element still moving every frame, with a requestAnimationFrame animation that freezes as the negative control. Chromium trace counts of Layout, Paint and style work inside an animation window, and long tasks. The exemplar spec proves the BottomSheet drag to a detent with all of it: the drag follows the finger, a flick dismisses, the settle matches its timing function, keeps advancing through a blocked main thread in Chromium and WebKit, does no Layout or Paint, and gets a drag and settle storyboard.
…ed machine The proof asserted a stall under 40 ms and near-exact frame counts, so a dropped screencast frame or two on a loaded runner failed it, and frames delivered out of order read as the element stepping backwards. busyWindowProof now returns a verdict that tolerates what load does to a screencast and nothing a frozen animation does: a median frame interval of at most 20 ms, no stall longer than three screencast intervals, and at least 90% of the window's whole frame intervals presenting a new position (one miss always allowed), with the raw numbers in a summary. Screencast frames are sorted by presentation time, the cadence comes from the frames around the window, and blockMainThread can block from inside the page in the frame an animation has run, so a short settle is still judged at length on a busy machine. The exemplar judges its settle until it is within 2 px of rest, since the screencast rounds to whole pixels. A unit test covers the limits; the rAF negative control still fails every criterion.
The pan begins past 10 pt on either axis and leaves that travel out of its translation, as UIPanGestureRecognizer does; axis and one-way directions with axisRatio, axis lock, finger changes without jumps, scrollEdge, and an opt-in non-UIKit scrollHandoff. VelocityTracker defaults to UIKit's filter (0.2 x the newest event's velocity + 0.8 x the previous one's), which reproduces every value UIKit reported on recorded streams.
…zers The rest of UIKit's recognizer set on the gesture system: swipe recognized during the motion, pinch measured from the starting span moved by its hysteresis, unwrapped rotation, edge pans resolved against the writing direction that fail at touch-down outside their band, and hover for mice and hovering pens.
The touch-action an element gets from its recognizers (pinch-zoom stays unless a pinch or rotation recognizer is attached), what the scrollers under a touch could still do along the scroll chain, and UIKit's haptic feedback kinds on the web: navigator.vibrate where it exists, the switch tap haptic in iOS Safari.
…s takeover One host per document routes fingers (touch events, paired with their pointer events), mice and pens to the recognizers on the hit path. A recognizer that owns a touch cancels its touchmove through a non-passive listener; pointercancel, an uncancelable move or a scroll mean the browser took the touch; a claimed touch's touchend is cancelled and its click swallowed, a deferred click replayed when its recognizer fails. pointerIdOf names the pointer behind a tracked contact, so a held finger can be handed to code that follows pointers.
… and hooks PressTracker applies UIControl's events and its 70 pt tracking margin, the content-touch delay inside scrollers, the quick-tap flash and the scroll brake, with two profiles: control (UIButton) and cell (a row: delayed highlight everywhere, cancelled past the pan hysteresis, no flash). paintPress is the one writer of data-astryx-press and never clobbers a held row. installPressAttribute paints every marked surface with one tracker per touch, picks the profile from the marker's value and releases on its clock. useGestureRecognizer attaches a recognizer with a stable identity and no render per move.
The same touch scripts run in Chromium (CDP touches with timestamps) and WebKit (its own touch input): touch-action per element, claims over a scroller, no ghost click, scroll edge, pinch on its element only, a second finger, and a long press at exactly 500 ms under a blocked main thread. The README documents the system for component authors.
…tarts at the commit
play() bakes curves given as value and velocity functions of time (a spring
chasing a moving target, a fitted UIKit curve) like a spring.
createAnimator(dialog, {pseudoElement: '::backdrop'}) drives a
pseudo-element: a static filling animation holds its end value.
animatorFor(element) shares one animator per element, so callers animating
different axes compose in one translate track; atRest() waits out every
curve on its properties, and rebase() moves them by a layout shift keeping
their springs. A call from rest gets no start time, so the browser starts it
at its commit, as Core Animation does, and handle.started reports that
start. Every animation and set() promotes its channels to a compositing
layer in the same task (will-change, or a host custom property for a
pseudo-element) until 500 ms after the last motion: Mobile Safari only runs
a script-started curve through a block on an element that already has a
layer. Under Reduce Motion the substituted cross-fade can follow a
presentation's own spring, and crossfadeAs gives a slide that changes no
opacity its direction. The header lists the iOS Safari limits measured on
the simulator.
…eraction harness useAnimator wraps the animator for React without re-rendering per frame. Browser proofs on the interaction harness, in Chromium and WebKit on the phone profile: a spring keeps advancing on every screencast frame through a 1 s main-thread block and every frame sits on its analytic curve; a spring ending inside the block keeps its end state; no Layout or Paint runs while it animates; the engine plays the curve when seeked; a finished animation leaves within a frame or two of the curve's end; a dialog's ::backdrop follows the curve.
A keyboard layout guide (packages/core/src/keyboard) reads the software keyboard from the visual viewport and focus changes, dating each motion back to where Mobile Safari's keyboard really is (motion/uikit/keyboard.ts holds the measured lags). ChatLayout's dock rides the keyboard on its spring on the compositor, the transcript keeps room to scroll above it and stays at its newest message, and a tap on the composer's text focuses it without the page-wide reveal scroll.
sync-exports discovers a subpath for every directory with an index.ts; the keyboard layout guide is internal to core, like gestures.
A touch presentation is now also an idiom: ios for WebKit on iOS or iPadOS
under a coarse pointer (CSS.supports('-webkit-touch-callout: none'), which
no other engine implements), default everywhere else, Android included,
which keeps today's behaviour until a Material variant exists.
useTouchPresentation and readTouchPresentation report it, useTouchIdiom
reads it alone, and useMotionPresentation now chooses UIKit motion only in
the iOS idiom. Styles gate the same way with two nested StyleX keys, the
media query outside and the supports query inside (IOS_TOUCH_STYLE_KEYS),
as core's 16px input floor already does; a test keeps every such key in
core spelled and nested that way. A real-engine spec reads Chromium as an
Android phone and WebKit as default.
…ir own proofs Under Reduce Motion the dock still rides the keyboard spring, with no cross-fade, as the iOS keyboard keeps sliding. Focus that comes back while the hide is under way turns the dock back onto the keyboard: every frame stays within the hide's own fastest step.
Every spring, duration (a key ending in Ms) and curve of a motion table is
a motion role named by its table path (springs.sheetPresent,
timing.curves.easeInOut, sheet.present). defineTheme({motion}) takes
springs, durations and curves keyed by role, at the root or in an
adaptation rule, and writes one CSS variable per role it sets
(--motion-springs-sheet-present: 0.6s 0.1); a role it leaves out keeps the
table's measured value. The duration scale becomes all-or-nothing so a
theme can set roles alone. Adaptation rules gain a platform condition (ios
or other) that lowers to @supports (-webkit-touch-callout: none) around the
media block. Gesture thresholds and the arbitration timings (the
content-touch delay, the scroll brake) are not roles.
The motion docs carry a table of every role with its CSS variable and
default, generated from the tables (pnpm generate:motion-roles, checked in
check:repo).
# Conflicts: # packages/core/src/motion/README.md
…tal touch exports
…me sets it resolveMotion(element, role) reads a motion role's CSS variable from the element's theme scope (the nearest [data-astryx-theme], or the root) when a motion starts: a style read, no layout, cached per scope until a theme attribute changes, theme CSS is inserted or edited, the window resizes or a pointer, contrast or reduced-motion preference changes. An empty or malformed value, a detached element or a value that is not a role gives the table's value back. The animator resolves every spring it is handed, the Reduce Motion fade's duration, curve and spring, and a decay's edge bounce, so call sites keep passing table entries. A browser proof seeks two boxes animated with springs.sheetPresent, one inside a theme that sets it: each plays its own spring within 0.05 px in Chromium and WebKit.
…tations @astryxdesign/core/motion/experimental exports the compositor animator (createAnimator, useAnimator), the spring, rubber-band and cubic-bezier math, and the UIKit constants table as the read-only uikit namespace. @astryxdesign/core/gestures/experimental exports the gesture recognizers, useGestureRecognizer, usePressTracker, the touch presentation resolver and playHaptic. Both follow spec:AST-017's experimental boundary: never re-exported from the package root or an ordinary subpath, @experimental on every exposed declaration, stability: 'experimental' docs. The internal gestures barrel gets no subpath.
…ring proof names its events WebKit under parallel load dropped a frame during the focus-returning proof, and the doubled step read as a jump. Each step is now judged against the hide's fastest speed over the time it took. When the rendering proof fails, its message lists every rendering event of the rise and the long tasks, in ms after the report.
9ca2c5c to
212c816
Compare
…tor animation update
On a loaded machine Chrome may deliver a compositor animation's start
time late and make one rendering pass for it by itself: style
recalculations whose only reason is Animation, on the animated elements,
with no script before them, then one Layout and Paint. The rendering
proof counted it as the rise's work (about 1 run in 10 with parallel
workers).
traceRendering takes {invalidations: true} to record recalculation
reasons, the animations and whether they run on the compositor, and
script; countBetween's skipCompositorAnimationUpdates leaves out exactly
that pass. Work the page causes, and an animation the compositor cannot
run, still counts.
…droid keyboard table
…with its slide Chrome reports the keyboard at the start of its slide, once, and pans the page to reveal a covered field. The keyboard layout guide now has a chromium profile (every browser but iOS's): transitions start at their report and play Android's IME curve (motion/android/keyboard.ts, theme roles androidKeyboard.*), with nothing dated back or predicted. A field that keeps itself above the keyboard registers with overlayWhileFocused: while it has focus the guide sets navigator.virtualKeyboard.overlaysContent (only if the page had not, and restores only what it set), reads the keyboard's height from geometrychange and ignores Chrome's transient viewport resizes. ChatLayout's composer registers; rideKeyboard moves the dock on the spring (iOS) or the curve (Chrome).
…e keyboard subpath
@astryxdesign/core/keyboard/experimental exports getKeyboardLayoutGuide, the useKeyboardLayoutGuide hook and the KeyboardLayoutGuide / KeyboardTransition types, so lab components can keep content above the software keyboard. Like the motion and gesture subpaths (spec:AST-017 FR21): never re-exported from the package root or an ordinary subpath, @experimental on every exposed declaration, a stability: 'experimental' hook doc.
212c816 to
647be21
Compare
There was a problem hiding this comment.
This pull request needs an engineering-owner decision before it can be approved: no current spec covers the standalone @astryxdesign/core/keyboard/experimental subpath (spec:AST-017 FR21 describes only a component's own /experimental subpath), and the draft spec:AST-094 it adds is unapproved, with an FR4 that forbids the theme motion roles the same branch introduces. An engineering owner can identify the governing spec for the subpath and approve or reject AST-094, including whether FR4 or the theme motion roles give way, by commenting /approve-spec <full head SHA> on this pull request; the author, who is an engineering owner, may record that decision too. Whatever the decision, these still need changes:
- Rebase once #8045, #8062, #8067, #8074, #8076, #8176, #8258 and #8287 land, so this pull request carries only its own commit (about 460 lines) instead of about 31,700.
- Have
useKeyboardLayoutGuidereport a keyboard that is already up when a component mounts, and fix itsoverlayForexample, which passesuseAnimator()'s callback ref where aRefObjectis required. - Publish the five experimental hook pages under marked experimental routes (spec:AST-017 FR27), and reword the changesets that call exported, in-use code internal or leave out the sub-menu change.
- Place the caret under the finger for
textareaandinputcomposers (or claim only contenteditable targets), and name the system thatuseGestureRecognizer'ssetEnabledeffect synchronizes.
[Automated review]
| if (guide == null) { | ||
| return undefined; | ||
| } | ||
| return guide.subscribe(transition => { |
There was a problem hiding this comment.
A component that mounts while the keyboard is already up gets no call here: the guide's first subscription re-measures without publishing (keyboardLayoutGuide.ts:286-290), so the documented usage leaves a docked element under the keyboard until it next moves. ChatLayout special-cases this (Chat/useChatKeyboard.ts:197-206). Could the hook deliver the current state as a non-animated change, or the docs say to read guide.inset after mount?
| * @example | ||
| * ``` | ||
| * const {ref, animator} = useAnimator(); | ||
| * useKeyboardLayoutGuide(t => rideKeyboard(animator, {y: -t.to}, t), {overlayFor: ref}); |
There was a problem hiding this comment.
useAnimator() returns a callback ref (motion/useAnimator.ts:35), but overlayFor is a RefObject<Element | null> (line 42), so this example fails to type-check (TS2322), and with the error silenced overlayFor.current is undefined and the field never overlays. Could overlayFor also take a callback ref or an element, or the example use a useRef on the field?
| return null; | ||
| } | ||
| const editable = element.closest<HTMLElement>( | ||
| '[contenteditable]:not([contenteditable="false"]), textarea, input', |
There was a problem hiding this comment.
This claims taps on textarea and input too, but focusAtPoint only places the caret for contenteditable elements (lines 111-120). A caller's textarea composer gets focus with the caret wherever it last was, instead of under the finger as the header (lines 34-37) says. Could this claim only contenteditable targets, or set the selection for text controls?
| }, | ||
| { | ||
| "name": "hook-use-keyboard-layout-guide", | ||
| "path": "hooks/use-keyboard-layout-guide", |
There was a problem hiding this comment.
This experimental hook gets an ordinary public route next to the stable hooks; spec:AST-017 FR27 asks experimental docs to use marked experimental routes. The same applies to hooks/use-animator, hooks/use-gesture-recognizer, hooks/use-press-tracker and hooks/use-touch-presentation.
| '@astryxdesign/core': patch | ||
| --- | ||
|
|
||
| [feat] `presentation="adaptive"` on DropdownMenu, ContextMenu, MoreMenu, Selector and MultiSelector chooses the bottom sheet on a compact touch screen: a coarse primary pointer and a viewport narrower than 744px or shorter than 500px (it was 768px wide and below). An iPad mini in portrait keeps the anchored popover; a phone in landscape now gets the sheet. |
There was a problem hiding this comment.
The same query also decides sub-menu rows, whose presentation defaults to adaptive (DropdownMenu/DropdownMenuSubMenu.tsx:485): they now drill in on phones in landscape and open a flyout on 744–768 px tablets. spec:AST-017 FR3 asks the changeset to name that change and the option that restores the old behavior (presentation="flyout" or "drill-in").
| '@astryxdesign/core': patch | ||
| --- | ||
|
|
||
| [chore] Internal: tap and long-press gesture recognizers with UIKit's measured thresholds. Not exported from the package entry point; no component uses them yet. |
There was a problem hiding this comment.
At this head these recognizers are exported from @astryxdesign/core/gestures/experimental, and ChatLayout uses the tap recognizer, so "Internal" and "no component uses them yet" will mislead release-note readers (public-component-api INV12). The same wording is in eleven other changesets, such as gesture-host.md, uikit-motion-animator.md and uikit-motion-use-animator.md.
| }, [ref, recognizer, manageStyle]); | ||
|
|
||
| useIsomorphicLayoutEffect(() => { | ||
| recognizer.setEnabled(isEnabled); |
There was a problem hiding this comment.
Turning isEnabled off mid-gesture cancels the recognizer, which calls every listener, so onGesture runs from this layout effect. react-component-runtime INV2 and INV3 ask such an Effect to name the external system it synchronizes; a short comment here, and a note in the hook's docs that disabling reports cancelled, would cover it.
| * is everything else. Pair `ios` with `pointer: 'coarse'` for a touch | ||
| * profile, such as touch motion tuned per platform. | ||
| */ | ||
| platform?: 'ios' | 'other'; |
There was a problem hiding this comment.
architecture:theme-authoring-contract says an adaptation change "preserves the fixed condition vocabulary", and draft AST-094 FR4 keeps touch motion out of themes, which is what this condition is documented for. This needs the theme owners' decision, or a pull request of its own.
| follows. | ||
| - **FR7 — Exits animate as UIKit's do.** A touch presentation MUST play the | ||
| exit its UIKit counterpart plays. **Proposed; pending owner review:** this | ||
| departs from the draft `spec:AST-090` FR1 (exits off by default) and FR10 |
There was a problem hiding this comment.
spec:AST-090 is not on main or in this branch, so this proposed amendment has no record for its owners to rule on. Could it point at the record that exists, or drop the reference until that record lands?
|
Posted by Cindy's agent on her behalf. Requested change, following two decided rules:
So drop the public Other items from review:
|
Depends on #8076, #8287 (and their predecessors); review the last commit.
User need
Lab components that keep content above the software keyboard can't reach core's keyboard layout guide. A bottom-docked search field is the first one, and it needs the same timing ChatLayout's composer uses in #8176 (iOS) and #8287 (Android). Lab components may import only core's experimental subpaths, and the guide is internal (
../keyboard). Without it, each one would re-measure the visual viewport and trail the keyboard by the lag #8176 measured.Problem and solution fit
One more experimental subpath, built like #8076's motion and gesture subpaths. It exposes the guide and
rideKeyboardas they already exist, and adds one thin hook so a React component subscribes for its lifetime and registers its field for Chrome's overlay.The keyboard layout guide is core's single source for the software keyboard: BottomSheet's internal
useMobileKeyboardmoves onto it in a follow-up pull request (the guide gains the pan-independent keyboard height and a per-report notification it needs, and its focus-reveal refusal moves into the keyboard module), with every existing BottomSheet keyboard test passing unchanged.Current specification
spec:AST-017 FR21 (experimental subpaths: outside the stable promise, never re-exported from the root or an ordinary subpath,
@experimentalon every exposed declaration). #8076 is the precedent.Public delta and caller burden
@astryxdesign/core/keyboard/experimental(new):getKeyboardLayoutGuide(window)→{inset, transition, presentation(time?), subscribe(listener), profile, overlayWhileFocused(element)}useKeyboardLayoutGuide(onTransition?, {overlayFor?})→ the guide (null on a server). It calls the latest listener with each transition, registersoverlayFor's element while mounted, and unsubscribes on unmount.rideKeyboard(animator, values, transition): the keyboard's own motion fromtransition.start(UIKit's spring on iOS, Android's curve on Chrome).KeyboardLayoutGuide,KeyboardTransition({kind, from, to, start, velocity, animated, predicted, curve}),KeyboardTransitionKind,KeyboardCurve,KeyboardProfile,UseKeyboardLayoutGuideOptionsThe keyboard constants stay in the motion subpath's
uikitnamespace (uikit.keyboard, now@experimental). Nothing changes for stable callers. Proposed; pending owner review: the subpath name and the hook's shape.Design and alternatives
useAnimatorandcreateAnimator: React callers get lifetime-bound subscription, and other code keeps the function.gestures/experimental(the keyboard is not a gesture), and a stable export (the API is days old).Evidence
experimental.test.ts: the subpath exports the surface. Root,hooksandutilsre-export none of it, and package.json maps the subpath.overlayFor's field overlays the keyboard while it has focus and lets go on blur and unmount.useKeyboardLayoutGuideunderastryx search experimental(golden updated), withstability: 'experimental'and its import path. Stable search output is unchanged.Scope
Testing
vitest: keyboard, ChatLayout's keyboard hook and the Android table, 6 files / 46 tests (new: on Chrome,overlayFor's field overlays the keyboard while it has focus and lets go on blur and unmount; the subpath exportsrideKeyboard).search-experimentalgains this hook), the golden reads and hook discovery pass on this head's tree (3 files, 58 tests).UPDATE_SHADCN_ROUTE_LOCK=1 node apps/docsite/scripts/generate-data.mjs: the route lock gainshooks/use-keyboard-layout-guide.sync-exports --check,check:repo,check:changesets,check:sync,add-copyright --check,cli-api-types-verify,lab:readiness:check.docsite generateand built packages (blog headings, interactive preview, playground scope) were not run locally.