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feat: native Android port with controller, touch overlay, and ROM auto-loader - #77
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sergiomanzur wants to merge 1 commit into
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sergiomanzur wants to merge 1 commit into
sergiomanzur wants to merge 1 commit into
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…ction, and assets - Full Android port supporting arm64-v8a and armeabi-v7a via SDL2 and OpenGL ES 3.0 - Automatic ROM scanning and validation (GoldenEye 007 USA) with persistent midas.ini storage - Comprehensive storage permission handling (Android 11+ MANAGE_EXTERNAL_STORAGE and SAF fallback) - Retroid Pocket and physical controller support with Player 1 input mapping - Full virtual touch controller overlay with always-visible HIDE/PAD toggle button - Complete PC Port Options menu support (3-point/trilinear video filtering, widescreen, audio, QoL) - GoldenEye 007 custom adaptive/legacy icons and portrait/landscape splash screens - Resolved ARM Clang model LOD distance check and rodata dereference guards - All thanks and credit to murkantor and the Project Midas team for the amazing PC decomp port
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Summary
This pull request introduces native Android support for Project Midas, bringing the decompilation port of GoldenEye 007 to Android devices and gaming handhelds (e.g. Retroid Pocket, Odin, Android phones/tablets).
What is included
All credit and gratitude to @murkantor and the Project Midas team for the amazing work on this project!