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oddgames
bugpunch-sdk
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sdk(ci): xcframework meta template + preflight skip-internals
Build iOS xcframework
#4:
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sdk(ios): bash array expansion fix for set -u strict mode
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sdk(ci): bash invoke build script (git on Windows strips +x)
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#2:
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sdk(ios): move iOS source to ios-src/, build xcframework on CI
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sdk(ios): round 2 of CI compile fixes
iOS Plugin Compile Check
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sdk(ios): fix iOS compile errors caught by new CI gate
iOS Plugin Compile Check
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sdk(ci): iOS check now compiles, not just parses
iOS Plugin Compile Check
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sdk(ci): iOS check now compiles, not just parses
Build Android AAR
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v1.7.45 — [Watch] attribute + Shader Profiler + scene/hierarchy polish
Build Android AAR
#23:
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v1.7.41 — RequestHelp picker, feedback board, chat board, recording-b…
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v1.7.37 — async /files/zip + WebRTC pacing + Registry ref fix
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1.7.32 — always re-ask consent; GPU-side RGBA→NV12
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1.7.31 — Unity-surface fallback for denied MediaProjection
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1.7.29 — Editor visibility + pin-via-poll + log flush coalescing
Build Android AAR
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split device tunnel: managed IdeTunnel + native report tunnel
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revert N7 native WebRTC streamer; fix Editor tunnel on Android target
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#16:
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fix: send WebRTC ICE candidates immediately instead of polling to com…
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Verbose WebRTC offer handling logs with requestId tracing
Build Android AAR
#14:
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Add Bugpunch.Uploader package decl, webrtc diagnostics, [Bugpunch.X] …
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#13:
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v1.7.15 — drop dead OS-level injection code across android/ios/csharp
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v1.7.12 — pointer lifecycle input injection (down/move/up/cancel) for…
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v1.7.7 — drop timer from debug widget; log inner exception on tunnel …
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v1.7.3 — Live touch overlay via WebRTC data channel + native OS injec…
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#9:
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Add .gitignore for android build cache
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v1.7.0 — collider streaming, debug tools, crash reporting improvements
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