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GDENG03-Basic Scene Editor

This was a major project that I developed to create my own scene editor using C++ and DirectX on Visual Studio. It contains multiple systems of rendering, camera, physics, entity-component, and scene saving/loading. Other libraries that I used are ImGUI, RealPhysics3D, and nlohmann JSON.

Repo Owner: Andrea Maxene F. Legaspi

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The source code can be found under project folder. Open the folder in Visual Studio and run the program.

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