| Name | Downloads | Version | Platforms |
|---|---|---|---|
digitalearth is a Remote Sensing package
digitalearth
- plot static maps
- dynamic/interactive maps
Installing digitalearth from the conda-forge channel can be achieved by:
conda install -c conda-forge digitalearth
It is possible to list all of the versions of digitalearth available on your platform with:
conda search digitalearth --channel conda-forge
to install the last development to time you can install the library from github
pip install git+https://github.com/serapeum-org/Digital-Earth
to install the last release you can easly use pip
pip install digitalearth
The static matplotlib tier works out of the box. Richer renderers are optional extras (installed only when you ask for them):
pip install 'digitalearth[interactive]' # interactive 2-D web maps (HoloViz: GeoViews/Bokeh)
pip install 'digitalearth[3d]' # true-3D scenes (PyVista)
pip install 'digitalearth[web]' # MapLibre + deck.gl web maps, shareable HTML
The 3d extra installs pyvista[jupyter], because that extra is the trame/vtk.js stack
Scene3D.export_html renders through and pyvista redefines it per version. It brings a notebook stack
along with it (ipywidgets, and jupyter-server-proxy on pyvista 0.48) even for headless use.
The web tier renders pyramids rasters/vectors as MapLibre GL JS / deck.gl layers and exports a
self-contained HTML page — WebMap().choropleth(gdf, column="pop").basemap().save("map.html"), or
quickplot(data, backend="web"). The runnable gallery in docs/examples/web/ works through a raster,
a choropleth, the decoration stack (legend, title, graticule, layer switcher), framing with
set_bounds, labels and free text, contours and an RGB composite.
What the web tier is for. Thematic maps (choropleths, points, lines, heatmaps, clustering), 3-D
(extrusions, point clouds, 3D tiles, glTF, terrain, globe), and sharing the result as one HTML file. It is
not a peer of the static tier for scientific field rendering: contours are supported, but vector/flow
fields (quiver, barbs, streamplot), unstructured meshes (tripcolor, trimesh, quadmesh) and KDE
have no native MapLibre primitive and live in the static and interactive tiers instead.
The entry points are quickmap (one call) and the Map scene. Build a finished map from a raster and save it:
from pyramids.dataset import Dataset
from digitalearth import quickmap
src = Dataset.read_file("examples/data/acc4000.tif")
m = quickmap(src, crs=src.epsg) # finished Map with a colorbar
m.set_title("Flow Accumulation")
m.save("flow_accumulation.png")For more control, compose layers on a Map directly — e.g. overlay points on a raster:
from pyramids.dataset import Dataset
from pyramids.feature import FeatureCollection
from digitalearth import Map
src = Dataset.read_file("examples/data/acc4000.tif")
points = FeatureCollection.read_file("tests/data/points.geojson")
m = Map(crs=src.epsg)
m.field(src)
m.points(points)
m.colorbar(layer=0)
m.set_title("Flow Accumulation")
m.save("flow_accumulation_with_labels.png")

