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Finish the rename to Upflow2x and bump to 0.5.0 - #24
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install_eternal2x.py is now install_upflow2x.py, and the panel writes .upflow2x_last_run.log, so the README, the help page and the panel's own hints no longer say Eternal2x. Eternal2x.lua, Eternal2xLauncher.lua, Eternal2x.conf and the other .eternal2x_ files keep their names, because installed copies and their updaters look for them.
The six-frame strip is redrawn by the same script with the row labelled Upflow2x. The Resolve screenshot is now the tutorial session: the new panel over Hero walk.mp4 on V1 and its render on V2, with the Resolve project name blanked.
The plugin is now called Upflow2x, upscales with Real-ESRGAN, takes its drawings from the editor's markers and renders at a third of the speed, so this is more than a fix release. The feed stays at 0.4.0 until a v0.5.0 tag publishes it.
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Clears the Eternal2x name out of what people see on GitHub and in the plugin, and bumps the version to 0.5.0 so the renamed plugin can ship.
Installer/install_eternal2x.pyis nowInstaller/install_upflow2x.py. The README, the help page and the panel's "Plugin folder not configured" hint name the new file..upflow2x_last_run.log, the file the README and help page ask people to email. Only the panel writes and reads it.Eternal2xConfigis nowUpflow2xConfig. TheUpscaleConfigalias stays.public/logo/Eternal 2x logo 01.pngis gone.test.sh, the promo film's package name and three comments say Upflow2x.VERSIONis 0.5.0 and the contact form's placeholder matches.These keep their names on purpose:
Installer/Eternal2x.luaandInstaller/Eternal2xLauncher.lua(every installed updater requires them),Eternal2x.conf, theETERNAL2X_*globals, the other.eternal2x_*files, the marker tag, the network's producer string (it's baked into the shipped model) and the download script's fallback toeternal2x-*.zipfor old releases.update/latest.jsongets rewritten by the release run.An install updated in place from 0.4.0 keeps its old
install_eternal2x.py, because the updater copies over files and never deletes. Nothing calls it, and the docs name the new one.Checks: the full suite passes locally on the final head (778 passed, 6 skipped), and the release folders are rebuilt with
build_release.py --no-zip.