You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
LordEidi edited this page Feb 5, 2021
·
3 revisions
DANG! is an opinionated framework. Following a few guidelines speeds up the development process.
These features are already built (some as useable draft versions):
Exporting Tiled based Maps into the DANG! specific C++ representation to be used directly in the game. The export runs right within the Tiled editor as an extension.
Generating Asset definitions (gfx.yml) to be used right within the CMake build process of 32blit to generate C++ representations of the graphic information from all (used) Tilesheets.