PlayN Blending Test
One of Many Big Dice Games Tutorials
By Dave LeCompte
One feature of PlayN that I had thought was missing at first was the
ability to recolor my images (e.g. to have programmatically and
dynamically colored cars in a driving game, or to have colored
bitmapped text). Later, I thought that it was possible, but not
reliable.
So, I built this sample to explore what compositing options were
available, and which ones actually accomplished the results I wanted
(SRC_OVER or DST_OVER go a long way to satisfying my needs).
Along the way, I realized that the HTML5 Canvas Global Composite
Operations provide a sufficient toolset, but you have to be careful
about how you use it in order to get the behavior you expect.
Hopefully, somebody else can benefit from my experiments.