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15 changes: 9 additions & 6 deletions resource/dist/ModelExtras.ini
Original file line number Diff line number Diff line change
Expand Up @@ -67,11 +67,13 @@ TailLightShadowIntensity = 80 # Opacity of projected groun
[SOUND]
SoundEffects = 1 # Master toggle for all ModelExtras sound effects
SoundMult = 0.6 # Multiplier for ModelExtras audio effects (0.0 to 1.0)
SoundEffects_GlobalAirbreakSound = 1 # Plays engine air brake sound for big vehicles (check [TABLE])
SoundEffects_GlobalEngineSound = 1 # Plays engine on/off sound
SoundEffects_GlobalIndicatorSound = 1 # Plays indicator on/off sound
SoundEffects_GlobalReverseSound = 1 # Plays reverse sound for big vehicles (check [TABLE])
SoundEffects_NonPlayerVehicles = 1 # Plays sound effects for traffic vehicles too
GlobalAirbreakSound = 1 # Plays engine air brake sound for big vehicles (check [TABLE])
GlobalEngineSound = 1 # Plays engine on/off sound
GlobalIndicatorSound = 1 # Plays indicator on/off sound
GlobalReverseSound = 1 # Plays reverse sound for big vehicles (check [TABLE])
DoorChimeSound = 1 # Plays open door warning chime sound for vehicles (check [TABLE])
DoorChimeOnlySelected = 1 # Open door warning chime for selected vehicles only (check [TABLE])
NonPlayerVehicles = 1 # Plays sound effects for traffic vehicles too

[CONFIG]
EnableLiveReload = 1 # Enables the 'MERELOAD' cheat to live-reload vehicle configs and INI settings without restarting
Expand All @@ -93,5 +95,6 @@ SirenLightKey = 0x4C # Toggle emergency siren lig
SpotLightKey = 0x42 # Toggle police searchlight / spotlight on / off (Default: B [0x42])

[TABLE]
SoundEffects_BigVehicleModels = "403, 406, 407, 408, 414, 416, 427, 428, 431, 433, 437, 443, 455, 456, 486, 498, 499, 508, 514, 515, 524, 525, 528, 530, 532, 544, 552, 573, 574, 578, 588, 601, 609" # Vehicle model IDs for air brake and reverse warning sounds
BigVehicleModels = "403, 406, 407, 408, 414, 416, 427, 428, 431, 433, 437, 443, 455, 456, 486, 498, 499, 508, 514, 515, 524, 525, 528, 530, 532, 544, 552, 573, 574, 578, 588, 601, 609" # Vehicle model IDs for air brake and reverse warning sounds
BackFireEffect_VehicleModels = "402, 411, 415, 424, 429, 434, 439, 451, 461, 468, 475, 477, 480, 494, 496, 502, 503, 504, 506, 521, 522, 535, 541, 558, 559, 560, 561, 562, 565, 581, 587, 589, 603, 604" # Vehicle model IDs for sports exhaust backfire flames
DoorChime_VehicleModels = "400, 401, 402, 405, 409, 410, 411, 413, 415, 416, 418, 420, 421, 422, 426, 429, 436, 440, 445, 451, 458, 459, 470, 477, 480, 482, 489, 490, 492, 496, 500, 505, 506, 507, 516, 517, 526, 527, 529, 533, 540, 541, 546, 547, 550, 551, 554, 558, 559, 560, 561, 562, 565, 579, 582, 585, 587, 589, 596, 597, 598, 599, 602, 603" # Allowed vehicle model IDs for open door warning chime sound
Binary file added resource/dist/ModelExtras/audio/door_chime.mp3
Binary file not shown.
114 changes: 108 additions & 6 deletions src/features/soundeffects.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4,9 +4,12 @@
#include "lights/lights.h"
#include "eVehicleClass.h"

#include "utils/datamgr.h"

using namespace plugin;

std::vector<int> ValidForReverseSound;
static std::vector<int> ValidForDoorChime;

#define ANIMGROUP_TRUCK 2
#define ANIMGROUP_BUS 15
Expand All @@ -17,24 +20,80 @@ static bool bEngineSounds = false;
static bool bIndicatorSounds = false;
static bool bAirbreakSounds = false;
static bool bOnlyPlayerVehicle = true;
static bool bDoorChimeSounds = true;
static bool bDoorChimeOnlySelected = true;
static float fDoorChimeVolume = 0.7f;

static std::string GetDoorChimeAudioPath()
{
const char *extensions[] = {".mp3", ".wav", ".ogg"};
for (const char *ext : extensions)
{
std::string relPath = std::string("ModelExtras/audio/door_chime") + ext;
std::string fullPath = PLUGIN_PATH((char *)relPath.c_str());
DWORD attr = GetFileAttributesA(fullPath.c_str());
if (attr != INVALID_FILE_ATTRIBUTES && !(attr & FILE_ATTRIBUTE_DIRECTORY))
{
return fullPath;
}
}
return MOD_DATA_PATH("audio/door_chime.mp3");
}

static bool IsVehicleEligibleForDoorChime(int model)
{
const auto &jsonData = DataMgr::Get(model);
if (jsonData.contains("sound") && jsonData["sound"].contains("door_chime"))
{
return jsonData["sound"]["door_chime"].get<bool>();
}

if (!bDoorChimeOnlySelected)
{
return true;
}

if (!ValidForDoorChime.empty() &&
std::find(ValidForDoorChime.begin(), ValidForDoorChime.end(), model) != ValidForDoorChime.end())
{
return true;
}

return false;
}

void SoundEffects::ReloadConfig()
{
CBaseFeature::ReloadConfig();
std::string line = gConfig.ReadString("TABLE", "SoundEffects_BigVehicleModels", "");
std::string line = gConfig.ReadString("TABLE", "BigVehicleModels", "");
ValidForReverseSound.clear();
Util::GetModelsFromIni(line, ValidForReverseSound);

bReverseSounds = gConfig.ReadBoolean("SOUND", "SoundEffects_GlobalReverseSound", gConfig.ReadBoolean("FEATURES", "SoundEffects_GlobalReverseSound", false));
bEngineSounds = gConfig.ReadBoolean("SOUND", "SoundEffects_GlobalEngineSound", gConfig.ReadBoolean("FEATURES", "SoundEffects_GlobalEngineSound", false));
bIndicatorSounds = gConfig.ReadBoolean("SOUND", "SoundEffects_GlobalIndicatorSound", gConfig.ReadBoolean("FEATURES", "SoundEffects_GlobalIndicatorSound", false));
bAirbreakSounds = gConfig.ReadBoolean("SOUND", "SoundEffects_GlobalAirbreakSound", gConfig.ReadBoolean("FEATURES", "SoundEffects_GlobalAirbreakSound", false));
bOnlyPlayerVehicle = !gConfig.ReadBoolean("SOUND", "SoundEffects_NonPlayerVehicles", gConfig.ReadBoolean("FEATURES", "SoundEffects_NonPlayerVehicles", false));
std::string doorChimeModelsLine = gConfig.ReadString("TABLE", "DoorChime_VehicleModels", "400, 401, 402, 405, 409, 410, 411, 413, 415, 416, 418, 420, 421, 422, 426, 429, 436, 440, 445, 451, 458, 459, 470, 477, 480, 482, 489, 490, 492, 496, 500, 505, 506, 507, 516, 517, 526, 527, 529, 533, 540, 541, 546, 547, 550, 551, 554, 558, 559, 560, 561, 562, 565, 579, 582, 585, 587, 589, 596, 597, 598, 599, 602, 603");
ValidForDoorChime.clear();
Util::GetModelsFromIni(doorChimeModelsLine, ValidForDoorChime);

bReverseSounds = gConfig.ReadBoolean("SOUND", "GlobalReverseSound", false);
bEngineSounds = gConfig.ReadBoolean("SOUND", "GlobalEngineSound", false);
bIndicatorSounds = gConfig.ReadBoolean("SOUND", "GlobalIndicatorSound", false);
bAirbreakSounds = gConfig.ReadBoolean("SOUND", "GlobalAirbreakSound", false);
bOnlyPlayerVehicle = !gConfig.ReadBoolean("SOUND", "NonPlayerVehicles", false);
bDoorChimeSounds = gConfig.ReadBoolean("SOUND", "DoorChimeSound", true);
bDoorChimeOnlySelected = gConfig.ReadBoolean("SOUND", "DoorChimeOnlySelected", true);
fDoorChimeVolume = std::clamp(gConfig.ReadFloat("SOUND", "DoorChimeVolume", 0.7f), 0.0f, 1.0f);
}

void SoundEffects::Reload(CVehicle *pVeh)
{
ReloadConfig();
if (pVeh)
{
auto &data = m_VehData.Get(pVeh);
if (data.m_hDoorChimeStream)
{
AudioMgr::StopLoopStream(data.m_hDoorChimeStream);
}
}
}

void SoundEffects::Init()
Expand Down Expand Up @@ -175,4 +234,47 @@ void SoundEffects::ProcessVehicle(CVehicle *pVeh)
}
}

if (bDoorChimeSounds && pVeh->m_nVehicleSubClass == VEHICLE_AUTOMOBILE)
{
CAutomobile *pAuto = static_cast<CAutomobile *>(pVeh);
bool isEligible = IsVehicleEligibleForDoorChime(model);
bool isFrontDoorOpen = false;

if (isEligible && !pVeh->bEngineBroken && !pVeh->bIsDrowning)
{
bool leftOpen = (!pAuto->m_doors[eDoors::DOOR_FRONT_LEFT].IsClosed() &&
std::abs(pAuto->m_doors[eDoors::DOOR_FRONT_LEFT].m_fAngle) > 0.15f);
bool rightOpen = (!pAuto->m_doors[eDoors::DOOR_FRONT_RIGHT].IsClosed() &&
std::abs(pAuto->m_doors[eDoors::DOOR_FRONT_RIGHT].m_fAngle) > 0.15f);

if (leftOpen || rightOpen)
{
if (isPlayerDriver || pVeh->bEngineOn || (pPlayer && MathUtil::DistanceSquared(pVeh->GetPosition(), pPlayer->GetPosition()) < (12.0f * 12.0f)))
{
isFrontDoorOpen = true;
}
}
}

if (isFrontDoorOpen)
{
static std::string chimePath = GetDoorChimeAudioPath();
if (!data.m_hDoorChimeStream)
{
data.m_hDoorChimeStream = AudioMgr::PlayLoopStream(chimePath, pVeh->GetPosition(), fDoorChimeVolume, 25.0f);
}
else
{
AudioMgr::UpdateLoopStream(data.m_hDoorChimeStream, pVeh->GetPosition(), fDoorChimeVolume, 25.0f);
}
}
else
{
if (data.m_hDoorChimeStream)
{
AudioMgr::StopLoopStream(data.m_hDoorChimeStream);
}
}
}

}
9 changes: 8 additions & 1 deletion src/features/soundeffects.h
Original file line number Diff line number Diff line change
Expand Up @@ -13,8 +13,15 @@ struct SoundEffectsData
unsigned int m_nLastReverseSoundTime = 0;
float m_fBrakePressure = 0.0f;
float m_fMaxPedal = 0.0f;
StreamHandle m_hDoorChimeStream = 0;
SoundEffectsData(CVehicle *pVeh) {}
~SoundEffectsData() {}
~SoundEffectsData()
{
if (m_hDoorChimeStream)
{
AudioMgr::StopLoopStream(m_hDoorChimeStream);
}
}
};

class SoundEffects : public CVehFeature<SoundEffectsData>
Expand Down
47 changes: 40 additions & 7 deletions src/utils/audiomgr.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -70,8 +70,8 @@ static float gfSoundMult = 1.0f;

void AudioMgr::ReloadConfig()
{
gbSoundEffectsEnabled = gConfig.ReadBoolean("SOUND", "SoundEffects", gConfig.ReadBoolean("FEATURES", "SoundEffects", false));
gfSoundMult = gConfig.ReadFloat("SOUND", "SoundMult", gConfig.ReadFloat("TWEAKS", "SoundMult", 0.6f));
gbSoundEffectsEnabled = gConfig.ReadBoolean("SOUND", "SoundEffects", false);
gfSoundMult = gConfig.ReadFloat("SOUND", "SoundMult", 0.6f);
}

void AudioMgr::Init()
Expand All @@ -97,7 +97,7 @@ void AudioMgr::Init()
Events::processScriptsEvent += []
{
static bool bWasPaused = false;
bool bIsPaused = CTimer::m_UserPause || CTimer::m_CodePause;
bool bIsPaused = !Util::IsWindowFocused() || CTimer::m_UserPause || CTimer::m_CodePause;

if (bIsPaused != bWasPaused)
{
Expand Down Expand Up @@ -169,7 +169,19 @@ void AudioMgr::PlaySwitchSound(CEntity *pEntity)

bool AudioMgr::ShouldPlaySound()
{
return gbSoundEffectsEnabled;
if (!gbSoundEffectsEnabled)
{
return false;
}
if (!Util::IsWindowFocused())
{
return false;
}
if (CTimer::m_UserPause || CTimer::m_CodePause)
{
return false;
}
return true;
}

void AudioMgr::Play3DSound(const std::string &path, const CVector &worldPos, CEntity *pEntity, float baseVolume, float maxDistance)
Expand Down Expand Up @@ -293,7 +305,7 @@ std::string AudioMgr::GetSirenAudioPath(int modeIndex)
return "";
}

StreamHandle AudioMgr::PlaySirenStream(const std::string &path, const CVector &worldPos, float baseVolume, float maxDistance)
StreamHandle AudioMgr::PlayLoopStream(const std::string &path, const CVector &worldPos, float baseVolume, float maxDistance)
{
if (path.empty() || !BassAPI::bReady || !BassAPI::fnStreamCreate || !BassAPI::fnChannelPlay)
{
Expand Down Expand Up @@ -349,7 +361,7 @@ StreamHandle AudioMgr::PlaySirenStream(const std::string &path, const CVector &w
return 0;
}

void AudioMgr::UpdateSirenStream(StreamHandle stream, const CVector &worldPos, float baseVolume, float maxDistance)
void AudioMgr::UpdateLoopStream(StreamHandle stream, const CVector &worldPos, float baseVolume, float maxDistance)
{
if (!stream || !BassAPI::bReady || !BassAPI::fnChannelSetAttr || !BassAPI::fnChannelIsActive)
{
Expand All @@ -361,6 +373,12 @@ void AudioMgr::UpdateSirenStream(StreamHandle stream, const CVector &worldPos, f
return;
}

if (!ShouldPlaySound())
{
BassAPI::fnChannelSetAttr(stream, 2 /* BASS_ATTRIB_VOL */, 0.0f);
return;
}

float distSq = MathUtil::DistanceSquared(worldPos, TheCamera.GetPosition());
float dist = std::sqrt(distSq);
const float nearDist = 5.0f;
Expand Down Expand Up @@ -388,7 +406,7 @@ void AudioMgr::UpdateSirenStream(StreamHandle stream, const CVector &worldPos, f
BassAPI::fnChannelSetAttr(stream, 3 /* BASS_ATTRIB_PAN */, pan);
}

void AudioMgr::StopSirenStream(StreamHandle &stream)
void AudioMgr::StopLoopStream(StreamHandle &stream)
{
if (!stream)
{
Expand All @@ -412,4 +430,19 @@ void AudioMgr::StopSirenStream(StreamHandle &stream)
needToFree.erase(it);
}
stream = 0;
}

StreamHandle AudioMgr::PlaySirenStream(const std::string &path, const CVector &worldPos, float baseVolume, float maxDistance)
{
return PlayLoopStream(path, worldPos, baseVolume, maxDistance);
}

void AudioMgr::UpdateSirenStream(StreamHandle stream, const CVector &worldPos, float baseVolume, float maxDistance)
{
UpdateLoopStream(stream, worldPos, baseVolume, maxDistance);
}

void AudioMgr::StopSirenStream(StreamHandle &stream)
{
StopLoopStream(stream);
}
3 changes: 3 additions & 0 deletions src/utils/audiomgr.h
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,9 @@ class AudioMgr
static void PlayFileSound(const std::string &path, float volume = 1.0f);
static void PlayClickSound();
static void PlaySwitchSound(CEntity *pEntity = nullptr);
static StreamHandle PlayLoopStream(const std::string &path, const CVector &worldPos, float baseVolume = 1.0f, float maxDistance = 40.0f);
static void UpdateLoopStream(StreamHandle stream, const CVector &worldPos, float baseVolume = 1.0f, float maxDistance = 40.0f);
static void StopLoopStream(StreamHandle &stream);
static StreamHandle PlaySirenStream(const std::string &path, const CVector &worldPos, float baseVolume = 1.0f, float maxDistance = 120.0f);
static void UpdateSirenStream(StreamHandle stream, const CVector &worldPos, float baseVolume = 1.0f, float maxDistance = 120.0f);
static void StopSirenStream(StreamHandle &stream);
Expand Down