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TuneLab NEUTRINO v3

TuneLab 2.0 voice synthesis plugin for native NEUTRINO v3 CPU inference.

The plugin runs the original t.bin, p.bin, s.bin, and v.bin model chain directly through ONNX Runtime. It does not call NEUTRINO.exe and does not apply HNSEP or other audio post-processing.

Requirements

  • Windows x64
  • TuneLab release/2.0.0
  • A NEUTRINO v3 installation containing at least one complete voice model
  • .NET 8 SDK for building

Place the TuneLab source and this repository next to each other:

workspace/
|-- TuneLab/
\-- TuneLab-Neutrino/

Clone the matching TuneLab source with:

git clone --branch release/2.0.0 https://github.com/LiuYunPlayer/TuneLab.git

Build

.\build.ps1

The installable package is written to:

artifacts/TuneLab.NeutrinoV3-win-x64.tlx

Voicebanks

Open TuneLab's extension settings and add one or more voicebank directories. The first row is blank by default, and the + button adds another directory. Each entry may point to a complete NEUTRINO installation, its model directory, or one individual voicebank directory such as model/ZUNDAMON.

A normal installation looks like:

NEUTRINO/
|-- model/
|   \-- MERROW/
|       |-- t.bin
|       |-- p.bin
|       |-- s.bin
|       |-- v.bin
|       \-- info.toml

Leaving the list blank keeps automatic discovery enabled. Overlapping entries are safe: each physical model directory is loaded only once. Phoneme conversion always uses the dictionary bundled with this plugin, so no dictionary is read from any configured voicebank directory.

Voice models are not included in this repository. Follow the licenses of NEUTRINO and each voice library.

Current Scope

  • NEUTRINO v3 only
  • CPU inference only
  • Japanese kana, supported direct phonemes, and common romaji input
  • TuneLab phoneme layout, pinned phonemes, pitch editing, rests, and continuation lyrics such as -, +, and +~
  • SHFC style shift automation from -1200 to +1200 cents with compensated F0

License

The plugin source code is available under the MIT License. NEUTRINO, TuneLab, ONNX Runtime, and voicebank files remain subject to their own licenses.

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