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2 changes: 1 addition & 1 deletion Sprint-1/1-key-exercises/1-count.js
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Expand Up @@ -3,4 +3,4 @@ let count = 0;
count = count + 1;

// Line 1 is a variable declaration, creating the count variable with an initial value of 0
// Describe what line 3 is doing, in particular focus on what = is doing
// Line 3 adds 1 to the current value of count and assigns the result back to count using the = operator.
4 changes: 3 additions & 1 deletion Sprint-1/1-key-exercises/2-initials.js
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Expand Up @@ -4,8 +4,10 @@ let lastName = "Johnson";

// Declare a variable called initials that stores the first character of each string.
// This should produce the string "CKJ", but you must not write the characters C, K, or J in the code of your solution.
// [0] accesses the first character of each string and combines them to create the initials.
// Using template literals (backticks) allows us to easily concatenate the characters together into a single string.

let initials = ``;
let initials = `${firstName[0]}${middleName[0]}${lastName[0]}`;

// https://www.google.com/search?q=get+first+character+of+string+mdn

4 changes: 2 additions & 2 deletions Sprint-1/1-key-exercises/3-paths.js
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Expand Up @@ -17,7 +17,7 @@ console.log(`The base part of ${filePath} is ${base}`);
// Create a variable to store the dir part of the filePath variable
// Create a variable to store the ext part of the variable

const dir = ;
const ext = ;
const dir = filePath.slice(0, lastSlashIndex);
const ext = base.slice(base.lastIndexOf(".") + 1);

// https://www.google.com/search?q=slice+mdn
8 changes: 8 additions & 0 deletions Sprint-1/1-key-exercises/4-random.js
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Expand Up @@ -4,6 +4,14 @@ const maximum = 100;
const num = Math.floor(Math.random() * (maximum - minimum + 1)) + minimum;

// In this exercise, you will need to work out what num represents?
//num becomes A random whole number between 1 and 100.

// Try breaking down the expression and using documentation to explain what it means
// It will help to think about the order in which expressions are evaluated
// Try logging the value of num and running the program several times to build an idea of what the program is doing

// Math.random() creates a random decimal number.
// The number will always be between 0 and 1, but it will never actually reach 1.

// Math.floor() rounds down the decimal number that is created after
// Math.random() is multiplied by the range.
4 changes: 2 additions & 2 deletions Sprint-1/2-mandatory-errors/0.js
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@@ -1,2 +1,2 @@
This is just an instruction for the first activity - but it is just for human consumption
We don't want the computer to run these 2 lines - how can we solve this problem?
// This is just an instruction for the first activity - but it is just for human consumption
// We don't want the computer to run these 2 lines - how can we solve this problem?
3 changes: 2 additions & 1 deletion Sprint-1/2-mandatory-errors/1.js
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@@ -1,4 +1,5 @@
// trying to create an age variable and then reassign the value by 1
// A const variable cannot be reassigned.It it constant

const age = 33;
let age = 33;
age = age + 1;
4 changes: 2 additions & 2 deletions Sprint-1/2-mandatory-errors/2.js
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@@ -1,5 +1,5 @@
// Currently trying to print the string "I was born in Bolton" but it isn't working...
// what's the error ?
// what's the error ? - The variable is being used before it's declared

console.log(`I was born in ${cityOfBirth}`);
const cityOfBirth = "Bolton";
console.log(`I was born in ${cityOfBirth}`);
12 changes: 11 additions & 1 deletion Sprint-1/2-mandatory-errors/3.js
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@@ -1,9 +1,19 @@
const cardNumber = 4533787178994213;
const last4Digits = cardNumber.slice(-4);
// I fixed the error by replacing the original expression instead of declaring
// last4Digits a second time. Declaring a const twice causes a SyntaxError.
const last4Digits = cardNumber % 10000;

// The last4Digits variable should store the last 4 digits of cardNumber
// However, the code isn't working

// Before running the code, make and explain a prediction about why the code won't work
// .Slice only works on strings, not numbers. Therefore, the code will throw an error

// Then run the code and see what error it gives.
// Uncaught TypeError: cardNumber.slice is not a function

// Consider: Why does it give this error? Is this what I predicted? If not, what's different?
// The error is what I predicted. The slice method is not a function that can be used on numbers, only strings.

// Then try updating the expression last4Digits is assigned to, in order to get the correct value

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When I run this code it still shows an error:
const last4Digits = cardNumber % 10000;
^

SyntaxError: Identifier 'last4Digits' has already been declared

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Hi Lukas, thanks for the feedback. I think there may be a misunderstanding. In my latest commit I replaced the original line: And it outputs as per the screenshot

Image

6 changes: 4 additions & 2 deletions Sprint-1/2-mandatory-errors/4.js
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@@ -1,2 +1,4 @@
const 12HourClockTime = "8:53pm";
const 24hourClockTime = "20:53";
const twelveHourClockTime = "8:53pm";
const twentyFourHourClockTime = "20:53";

// Variable names cannot start with a number, so the variable name "24HourClockTime" and "12HourClockTime" is invalid.
13 changes: 12 additions & 1 deletion Sprint-1/3-mandatory-interpret/1-percentage-change.js
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Expand Up @@ -2,7 +2,7 @@ let carPrice = "10,000";
let priceAfterOneYear = "8,543";

carPrice = Number(carPrice.replaceAll(",", ""));
priceAfterOneYear = Number(priceAfterOneYear.replaceAll("," ""));
priceAfterOneYear = Number(priceAfterOneYear.replaceAll(",", ""));

const priceDifference = carPrice - priceAfterOneYear;
const percentageChange = (priceDifference / carPrice) * 100;
Expand All @@ -12,11 +12,22 @@ console.log(`The percentage change is ${percentageChange}`);
// Read the code and then answer the questions below

// a) How many function calls are there in this file? Write down all the lines where a function call is made
// There are 5 function calls in this file.
// Line 4 calls replaceAll() and Number().
// Line 5 calls replaceAll() and Number().
// Line 10 calls console.log().

// b) Run the code and identify the line where the error is coming from - why is this error occurring? How can you fix this problem?
// The error was on line 5.
// After using replaceAll(), priceAfterOneYear was still a string instead of a number.
// I fixed it by wrapping the result in Number(), so it was converted to a number before doing the calculation.

// c) Identify all the lines that are variable reassignment statements
// Lines 4 and 5 are variable reassignment statements because its declared on lines 1 and 2.


// d) Identify all the lines that are variable declarations
// Lines 1, 2, 7, and 8 are variable declarations because they declare variables using let and const.

// e) Describe what the expression Number(carPrice.replaceAll(",","")) is doing - what is the purpose of this expression?
//// Removes commas and converts the string to a number.
18 changes: 17 additions & 1 deletion Sprint-1/3-mandatory-interpret/2-time-format.js
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@@ -1,4 +1,4 @@
const movieLength = 8784; // length of movie in seconds
const movieLength = 3665; // length of movie in seconds

const remainingSeconds = movieLength % 60;
const totalMinutes = (movieLength - remainingSeconds) / 60;
Expand All @@ -12,14 +12,30 @@ console.log(result);
// For the piece of code above, read the code and then answer the following questions

// a) How many variable declarations are there in this program?
/* 6 - movieLength
remainingSeconds
totalMinutes
remainingMinutes
totalHours
result */

// b) How many function calls are there?
// 1, console.log() is the only function call in this program

// c) Using documentation, explain what the expression movieLength % 60 represents
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Arithmetic_Operators
// % returns the remainder.

// d) Interpret line 4, what does the expression assigned to totalMinutes mean?
// The expression assigned to totalMinutes is calculating the total number of minutes in the movie length
// by subtracting the remaining seconds from the total movie length and then dividing that value by 60.
// This gives us the total number of whole minutes in the movie length.

// e) What do you think the variable result represents? Can you think of a better name for this variable?
// The variable result stores the movie duration as a formatted string (hours:minutes:seconds).
// A better name would be "formattedMovieLength".

// f) Try experimenting with different values of movieLength. Will this code work for all values of movieLength? Explain your answer
// The code works when movieLength is 3665. It outputs "1:1:5", which is correct,
// but the formatting is not ideal. A better formatted output would be "1:01:05".
// The code works for whole numbers, but it does not pad single-digit minutes and seconds with leading zeros.
6 changes: 6 additions & 0 deletions Sprint-1/3-mandatory-interpret/3-to-pounds.js
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Expand Up @@ -25,3 +25,9 @@ console.log(`£${pounds}.${pence}`);

// To begin, we can start with
// 1. const penceString = "399p": initialises a string variable with the value "399p"
// 2. Removes the trailing "p" from the string.
// 3. Adds leading zeros if needed.
// 4. Extracts the pounds value.
// 5. Extracts the pence value.
// 6. Logs the formatted price (£3.99).
// Final output: "£3.99".
4 changes: 4 additions & 0 deletions Sprint-1/4-stretch-explore/chrome.md
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Expand Up @@ -11,8 +11,12 @@ In the Chrome console,
invoke the function `alert` with an input string of `"Hello world!"`;

What effect does calling the `alert` function have?
It displays a pop-up message with the text "Hello world!" and waits for the user to close it.

Now try invoking the function `prompt` with a string input of `"What is your name?"` - store the return value of your call to `prompt` in an variable called `myName`.

What effect does calling the `prompt` function have?
It displays a dialog box asking the user for input.

What is the return value of `prompt`?
It returns the text the user entered as a string.
8 changes: 6 additions & 2 deletions Sprint-1/4-stretch-explore/objects.md
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Expand Up @@ -5,12 +5,16 @@ In this activity, we'll explore some additional concepts that you'll encounter i
Open the Chrome devtools Console, type in `console.log` and then hit enter

What output do you get?
ƒ log() { [native code] }

Now enter just `console` in the Console, what output do you get back?

console {debug: ƒ, error: ƒ, info: ƒ, log: ƒ, warn: ƒ, …}
Try also entering `typeof console`

" object"
Answer the following questions:

What does `console` store?
console is an object that stores functions used for debugging and displaying messages.

What does the syntax `console.log` or `console.assert` mean? In particular, what does the `.` mean?
The . accesses a property or method on an object.
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