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70 changes: 70 additions & 0 deletions data/scenariomodifiers/Concealed Defences.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,70 @@
# MegaMek Data (C) 2026 by The MegaMek Team is licensed under CC BY-NC-SA 4.0.
# To view a copy of this license, visit https://creativecommons.org/licenses/by-nc-sa/4.0/
#
# NOTICE: The MegaMek organization is a non-profit group of volunteers
# creating free software for the BattleTech community.
#
# MechWarrior, BattleMech, `Mech and AeroTech are registered trademarks
# of The Topps Company, Inc. All Rights Reserved.
#
# Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of
# InMediaRes Productions, LLC.
#
# MechWarrior Copyright Microsoft Corporation. MegaMek Data was created under
# Microsoft's "Game Content Usage Rules"
# <https://www.xbox.com/en-US/developers/rules> and it is not endorsed by or
# affiliated with Microsoft.

{
"modifierName" : "Concealed Defences",
"additionalBriefingText" : "Hidden defences have been reported in the area.",
"benefitsPlayer" : false,
"blockFurtherEvents" : false,
"eventTiming" : "PostForceGeneration",
"forceDefinition" : {
"forceAlignment" : 4,
"generationMethod" : 2,
"forceMultiplier" : 1.0,
"deploymentZones" : [ 10 ],
"destinationZone" : 5,
"retreatThreshold" : 50,
"allowedUnitType" : 7,
"canReinforceLinked" : false,
"contributesToBV" : false,
"contributesToUnitCount" : false,
"forceName" : "Local Fixed Defences",
"syncedForceName" : null,
"syncDeploymentType" : "None",
"syncRetreatThreshold" : false,
"arrivalTurn" : 0,
"maxWeightClass" : 4,
"minWeightClass" : 0,
"contributesToMapSize" : true,
"actualDeploymentZone" : -1,
"fixedUnitCount" : 0,
"generationOrder" : 2,
"allowAeroBombs" : false,
"startingAltitude" : 0,
"useArtillery" : false,
"deployOffBoard" : false,
"objectiveLinkedForces" : [ ],
"subjectToRandomRemoval" : true,
"fixedMul" : null,
"forceRoleStrings" : [ ]
},
"skillAdjustment" : null,
"qualityAdjustment" : null,
"eventRecipient" : "Opposing",
"battleDamageIntensity" : null,
"ammoExpenditureIntensity" : null,
"unitRemovalCount" : null,
"allowedMapLocations" : [ "AllGroundTerrain", "SpecificGroundTerrain" ],
"allowedTerrainTypes" : null,
"useAmbushLogic" : true,
"switchSides" : false,
"numExtraEvents" : null,
"bvBudgetAdditiveMultiplier" : null,
"reinforcementDelayReduction" : null,
"objectives" : [ ],
"linkedModifiers" : { }
}
70 changes: 70 additions & 0 deletions data/scenariomodifiers/Infantry.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,70 @@
# MegaMek Data (C) 2026 by The MegaMek Team is licensed under CC BY-NC-SA 4.0.
# To view a copy of this license, visit https://creativecommons.org/licenses/by-nc-sa/4.0/
#
# NOTICE: The MegaMek organization is a non-profit group of volunteers
# creating free software for the BattleTech community.
#
# MechWarrior, BattleMech, `Mech and AeroTech are registered trademarks
# of The Topps Company, Inc. All Rights Reserved.
#
# Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of
# InMediaRes Productions, LLC.
#
# MechWarrior Copyright Microsoft Corporation. MegaMek Data was created under
# Microsoft's "Game Content Usage Rules"
# <https://www.xbox.com/en-US/developers/rules> and it is not endorsed by or
# affiliated with Microsoft.

{
"modifierName" : "Infantry",
"additionalBriefingText" : "Hidden infantry are reported in the area.",
"benefitsPlayer" : false,
"blockFurtherEvents" : false,
"eventTiming" : "PostForceGeneration",
"forceDefinition" : {
"forceAlignment" : 4,
"generationMethod" : 2,
"forceMultiplier" : 1.0,
"deploymentZones" : [ 10 ],
"destinationZone" : 5,
"retreatThreshold" : 50,
"allowedUnitType" : 3,
"canReinforceLinked" : false,
"contributesToBV" : false,
"contributesToUnitCount" : false,
"forceName" : "Local Infantry",
"syncedForceName" : null,
"syncDeploymentType" : "None",
"syncRetreatThreshold" : false,
"arrivalTurn" : 0,
"maxWeightClass" : 4,
"minWeightClass" : 0,
"contributesToMapSize" : true,
"actualDeploymentZone" : -1,
"fixedUnitCount" : 0,
"generationOrder" : 5,
"allowAeroBombs" : false,
"startingAltitude" : 0,
"useArtillery" : false,
"deployOffBoard" : false,
"objectiveLinkedForces" : [ ],
"subjectToRandomRemoval" : true,
"fixedMul" : null,
"forceRoleStrings" : [ ]
},
"skillAdjustment" : null,
"qualityAdjustment" : null,
"eventRecipient" : "Opposing",
"battleDamageIntensity" : null,
"ammoExpenditureIntensity" : null,
"unitRemovalCount" : null,
"allowedMapLocations" : [ "AllGroundTerrain", "SpecificGroundTerrain" ],
"allowedTerrainTypes" : null,
"useAmbushLogic" : true,
"switchSides" : false,
"numExtraEvents" : null,
"bvBudgetAdditiveMultiplier" : null,
"reinforcementDelayReduction" : null,
"objectives" : [ ],
"linkedModifiers" : { }
}
71 changes: 0 additions & 71 deletions data/scenariomodifiers/LocalGarrisonBoats.json

This file was deleted.

70 changes: 0 additions & 70 deletions data/scenariomodifiers/LocalGarrisonInfantry.json

This file was deleted.

9 changes: 5 additions & 4 deletions data/scenariomodifiers/groundBattleModifiers.json
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@
# affiliated with Microsoft.

# This is *all* possible ground scenario modifiers.
# Disabled modifiers (kept for reference): HotDrop.json, EnemyDropShip.json, GroundedEnemyDropShip.json, Duel.json, EnemyAmbush.json, PlayerAmbush.json, AlliedTreachery.json, OffworldOperation.json, EnemyAceMekARC2R.json, EnemyAceMekAWS8Q.json, EnemyAceMekFS9M.json, EnemyAceMekGHR5N.json, EnemyAceMekHGN733P.json, EnemyAceMekMAD3D.json, EnemyAceMekPXH1D.json, EnemyAirCav.json, EnemyAirMobileInf.json, EnemyMercFireSupport.json, EnemyMercBrawl.json, EnemyMercSkirmish.json, EnemyMercScouts.json, AlliedCavLance.json, AlliedMekAceCRD.json, AlliedMekAceGLT.json, AlliedMekAceGOL.json, AlliedMekAceOTT.json, AlliedMekAceTBT.json, AlliedASFAce01.json, EnemyASFAce01.json, EnemyASFAce02.json
# Disabled modifiers (kept for reference): HotDrop.json, EnemyDropShip.json, GroundedEnemyDropShip.json, Duel.json, AlliedTreachery.json, OffworldOperation.json, EnemyAceMekARC2R.json, EnemyAceMekAWS8Q.json, EnemyAceMekFS9M.json, EnemyAceMekGHR5N.json, EnemyAceMekHGN733P.json, EnemyAceMekMAD3D.json, EnemyAceMekPXH1D.json, EnemyAirCav.json, EnemyAirMobileInf.json, EnemyMercFireSupport.json, EnemyMercBrawl.json, EnemyMercSkirmish.json, EnemyMercScouts.json, AlliedCavLance.json, AlliedMekAceCRD.json, AlliedMekAceGLT.json, AlliedMekAceGOL.json, AlliedMekAceOTT.json, AlliedMekAceTBT.json, AlliedASFAce01.json, EnemyASFAce01.json, EnemyASFAce02.json
{
"fileNameList": [
"EnemyAirSupport.json",
Expand All @@ -26,9 +26,10 @@
"EnemyTankReinforcements.json",
"EnemyMekReinforcements.json",
"EnemyArty.json",
"LocalGarrisonInfantry.json",
"LocalGarrisonTurrets.json",
"LocalGarrisonBoats.json",
"Infantry.json",
"Concealed Defences.json"
"EnemyAmbush.json",
"PlayerAmbush.json",
"EnemyTurrets.json",
"Rookies.json",
"Veterans.json",
Expand Down
8 changes: 4 additions & 4 deletions data/scenariomodifiers/modifiermanifest.json
Original file line number Diff line number Diff line change
Expand Up @@ -26,9 +26,8 @@
"EnemyTankReinforcements.json",
"EnemyMekReinforcements.json",
"EnemyArty.json",
"LocalGarrisonInfantry.json",
"LocalGarrisonTurrets.json",
"LocalGarrisonBoats.json",
"Infantry.json",
"Concealed Defences.json"
"EnemyTurrets.json",
"Rookies.json",
"Veterans.json",
Expand All @@ -50,7 +49,8 @@
"ReinforcementDelayReductionAllied.json",
# Need "special duel flag": Duel.json
# Need objective system: TrainingExercise.json
# Disabled until Princess can better manage Hidden units: EnemyAmbush.json, PlayerAmbush.json
"EnemyAmbush.json",
"PlayerAmbush.json",
"AlliedAirSupport.json",
"AlliedAirSupportBombers.json",
"AlliedGroundSupport.json",
Expand Down
2 changes: 1 addition & 1 deletion data/stratconcontractdefinitions/GarrisonDuty.json
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@
"objectiveCount": -1.0,
"objectiveScenarios": [],
"objectiveScenarioModifiers": [
"LocalGarrisonTurrets.json"
"Concealed Defences.json"
]
}
],
Expand Down
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