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Merge Tombi EU integration branch into master - #757
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Import the supplied developer handoff against 03e635e. Include regional capability controls, texture validation, SHA acceleration with portable fallback, SPU CD/XA correction, and overlay export/staging fixes. Validated with rebuilt EU runtime, guarded AOT audit and focused regressions.
…rc2-20261022 Route verified European discs to their matching native backend
…-disc-path-20261022 Preserve spaces in remembered regional disc paths
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This was referenced Oct 24, 2026
…to-master-20261024 # Conflicts: # runtime/src/mod_runtime.cpp
mstan
marked this pull request as ready for review
October 24, 2026 23:51
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Brings
integrate/tombi-eu-rc4-20261021(PRs #738, #748) onto master. TombaRecomp master has pinned that side branch since v0.22.0.Conflict resolutions (e3ddd8c):
mod_runtime.cpp: kept master'spsx_sha256_fileand sharedfeature_enable_impl/feature_set_option_impl; moved the EU HD-texture install checks into those so the in-game menu validates too.main.cpp: one launcher VSync mapping (launcher_vsync.h) instead of master's inline copy plus the EU one.gpu_gl_renderer.c: master's swap telemetry plus the EU swap-gap histogram.gpu_exec_stubs.inc: master'sfixture_wide_view;test_ws_view_anchor_gpu.cupdated to it.🤖 Generated with Claude Code