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Create concept art for third Elder #1099

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@wjt

We would like to add a third elder to Fray's End, so that we can split the StoryQuest template away from the actual StoryQuests. We currently only have two elder assets.

Both the current Elders are quite stereotypically "elderly man with long white wizard beard" so it would be nice for the third Elder to be more distinct.

XP Summary (total 175)

Subdomain Skill XP
Art: Aesthetics & Visual Design Problem Solving 50
Art: Aesthetics & Visual Design Creativity & Design Thinking 75
Art: Aesthetics & Visual Design Technical Literacy 50

Activity

  1. added theissue type on Aug 20, 2025
  2. moved this from Untriaged to Todo in Threadbare Developmenton Aug 20, 2025
  3. changed the title [-]Create new Elder concept art[/-] [+]Create concept art for third Elder[/+] on Aug 20, 2025
  4. Alexendez commented on Aug 21, 2025

    @Alexendez

    I want to work on this.

  5. moved this from Todo to In Progress in Threadbare Developmenton Aug 21, 2025
  6. manuq commented on Sep 2, 2025

    @manuq
    Collaborator

    @Alexendez hi, how is this going? Do you need help with the task? Do you understand what needs to be done?

  7. manuq commented on Sep 24, 2025

    @manuq
    Collaborator

    De-assigning after no response.

  8. moved this from In Progress to Todo in Threadbare Developmenton Sep 24, 2025
  9. 2 remaining items

  10. moved this from Todo to In Progress in Threadbare Developmenton Oct 28, 2025
  11. wjt commented on Oct 28, 2025

    @wjt
    MemberAuthor
  12. CristhianCastro685 commented on Nov 7, 2025

    @CristhianCastro685
    Contributor

    Good afternoon, I would like to present a sketch for the design of the third elder in Threadbare.

    Image

  13. manuq commented on Nov 10, 2025

    @manuq
    Collaborator

    Thanks @CristhianCastro685 ! Is that a jar in the stick? If so, please make it more noticeable. If not:

    I think it is a bit too generic. I invite you to try once again. Here are questions to inspire you, please don't take them as requirements, only suggestions:

    • What makes this character stand out and unique? A particular element or feature?
    • What makes this elder different than the existing ones?
    • If the other elders are beared men, maybe this one could be different to contrast? Could be an elder woman, even?
  14. StephenReidEdu commented on Nov 12, 2025

    @StephenReidEdu
    Contributor

    Thanks @CristhianCastro685, this is a great sketch.

    If this is for the Elders, let's try to get ultra-creative on the design. I was thinking perhaps this could be a multi-limbed Elder, like an Octopus or Indian Deity. The thing about this Elder is that they will likely be the guardians of many different elements of the world, including the templating lessons, and the Threadbare Bestiary. So something grand and ethereal, with many arms would be amazing.

  15. CristhianCastro685 commented on Nov 12, 2025

    @CristhianCastro685
    Contributor

    Image
    Good morning.
    Before reading the last recommendation you gave me, I was working on a new sketch, this time of an old man. I designed him as if he were a witch.

  16. CristhianCastro685 commented on Nov 19, 2025

    @CristhianCastro685
    Contributor

    Good evening, I've been working on two sketches to see if either of them appeals to you.

  17. CristhianCastro685 commented on Nov 19, 2025

    @CristhianCastro685
    Contributor

    Image
    The first is a sketch depicting a wizard with a more divine and mystical appearance, something like a god or a monk. He is in a meditative position and floating, with multiple arms, two of which hold spheres representing the portals through which the protagonist could travel to the stories, and he also has a book where he would compile all the existing stories. As a detail, his belt has a clock, representing this old man's power over space-time.

  18. CristhianCastro685 commented on Nov 19, 2025

    @CristhianCastro685
    Contributor

    Image
    The second represents a more monstrous-looking creature, with tentacles all over its body that form its appearance, such as a tentacle that simulates an old man's beard. Each tentacle, which represents a limb, also has elements such as the portals, the book, and the clock, which also represent his control over space-time.

  19. manuq commented on Nov 19, 2025

    @manuq
    Collaborator

    @CristhianCastro685 thanks, as said in the session yesterday it is amazing to see the progress from your first sketches (which aren't posted here) to the latest ones.

    I'm leaving this open in case @PlayMatters wants to do another suggestion. Otherwise I'll close it as completed soon.

  20. added this to the UTP CGM 3.0 milestone on Dec 4, 2025
  21. added a commit that references this issue on Oct 8, 2026
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