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Based on the concept art from #1099, create a sprite sheet for the third Elder NPC. This should be a single idle animation, matching the dimensions & art style of the current 2 elders in Fray's End, of about 15-20 frames at 10 FPS.
We have moved the third elder (the "Template Elder") to Dev Archipelago - and there are now about 6-8 copies of him! If time permits, it would be ideal to create not one sprite sheet but a collection of them with different colours, similar to how we have 5 different colours of Knitwitch for example https://github.com/endlessm/threadbare/tree/main/scenes/game_elements/props/checkpoint/components, so that we can vary their appearances.
@Nox871 this is beautiful! I also enjoyed watching your creative process in Discord. Next time you can also post your work in progress in comments here. It will be very useful!
@Nox871
I looooove this! Wonderful addition. Did you know the Elders have four arms in the original concept sketch? Or was this an independent design choice?
This is one of the features that separate them from the standard Threadlings of Threadbare.
Going forward, we will adopt the four arms into our Lore, and either move to redesign the original elders to match, or to assume their other arms are just tucked under their cloaks.
I created this design based on the sketch from Issue 1099, specifically this one here. My idea was that every element of this third elder should serve a purpose, so I animated each one. Since this elder is the one who reads you the storyquests created by other players, I thought he has the power to teleport you to those worlds using the threads and the clock of time, and he accesses the missions through Threadbare’s book, which is why the book also has a “T” written on it.
These are the sprite sheets for elder03, featuring 6 variations (blue, white, black, red, brown, green, and a sub-variation of black), along with a video showing how it works in the game. I hope you all like them.
30. > 24. @Nox871 this looks awesome! Would you like to send us a pull request?
Do you still want me to do it? If so, which folder should I put the new elder in?
I already did it in #3000. I added the PNGs to scenes/game_elements/characters/components/assets. Please add the .aseprite file there. For that, open a pull request. Thanks!
Activity
ptrixp commentedon Sep 9, 2025
Hi, I would like to be able to work this issue
wjt commentedon Sep 25, 2025
Hi @ptrixp, are you still working on this? (I didn't see any concept art on #1099, which blocks this task.)
wjt commentedon Oct 15, 2025
@ptrixp I'm de-assigning this task, but you are always welcome to return and contribute to this or other tasks of course!
13 remaining items
wjt commentedon Sep 18, 2026
We have moved the third elder (the "Template Elder") to Dev Archipelago - and there are now about 6-8 copies of him! If time permits, it would be ideal to create not one sprite sheet but a collection of them with different colours, similar to how we have 5 different colours of Knitwitch for example https://github.com/endlessm/threadbare/tree/main/scenes/game_elements/props/checkpoint/components, so that we can vary their appearances.
Nox871 commentedon Sep 22, 2026
For now, this is how it looks; in a little while, I'll create the animations for each object and for the elder.
Changing colors is pretty quick, since LibSprite has an option to replace colors, so there wouldn't be any problem creating 5 sprite sheets.
manuq commentedon Sep 22, 2026
@Nox871 this is beautiful! I also enjoyed watching your creative process in Discord. Next time you can also post your work in progress in comments here. It will be very useful!
StephenReidEdu commentedon Sep 23, 2026
@Nox871
I looooove this! Wonderful addition. Did you know the Elders have four arms in the original concept sketch? Or was this an independent design choice?
This is one of the features that separate them from the standard Threadlings of Threadbare.
Going forward, we will adopt the four arms into our Lore, and either move to redesign the original elders to match, or to assume their other arms are just tucked under their cloaks.
Awesome design. Many thanks.
Nox871 commentedon Sep 23, 2026
I created this design based on the sketch from Issue 1099, specifically this one here. My idea was that every element of this third elder should serve a purpose, so I animated each one. Since this elder is the one who reads you the storyquests created by other players, I thought he has the power to teleport you to those worlds using the threads and the clock of time, and he accesses the missions through Threadbare’s book, which is why the book also has a “T” written on it.
Nox871 commentedon Sep 23, 2026
Here's a preview of the animation; the only thing left to do is create the five color versions that Will asked me for.
2026-09-23.10-55-53.mp4
Nox871 commentedon Sep 24, 2026
These are the sprite sheets for elder03, featuring 6 variations (blue, white, black, red, brown, green, and a sub-variation of black), along with a video showing how it works in the game. I hope you all like them.
2026-09-23.16-45-36.-.Trim.mp4
manuq commentedon Oct 6, 2026
@Nox871 this looks awesome! Would you like to send us a pull request?
manuq commentedon Oct 7, 2026
@Nox871 also can you please attach the
.asepritesource file?manuq commentedon Oct 8, 2026
I integrated this in #3000 . If you can bring us the
.asepritefile, that would be great!Nox871 commentedon Oct 9, 2026
Hi! GitHub doesn't allow me to upload .rar or .aseprite files directly here. You can download the source file from this link instead:
https://drive.google.com/file/d/1YL00SNgL6_v3hyBtCfF9pueKXMvQf9QX/view?usp=sharing
Nox871 commentedon Oct 9, 2026
Do you still want me to do it? If so, which folder should I put the new elder in?
manuq commentedon Oct 9, 2026
I already did it in #3000. I added the PNGs to
scenes/game_elements/characters/components/assets. Please add the.asepritefile there. For that, open a pull request. Thanks!Add spritesheets for a third elder (endlessm#3000)