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fix: retry hung TV fragment reads within the transfer deadline - #25
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Fragment loads shared one fifteen-second deadline across every attempt
with no per-attempt limit, so a single hung edge response used the whole
budget and the engine reset. A public reference on 2026.10.27.8 recorded
two such resets ('signal is aborted without reason', 'BodyStreamBuffer was
aborted') with a 9.8 s picture freeze, while a concurrent iPhone was clean.
Each fragment attempt now has its own seven-second limit and is retried
inside the unchanged overall deadline.
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Problem
Follow-up to #24. Fragment loads shared one 15 s deadline across every attempt with no per-attempt limit, so a single hung edge response consumed the whole budget, the fragment failed and the engine reset. A public reference on 2026.10.27.8 recorded two resets (
signal is aborted without reason,BodyStreamBuffer was aborted) with a 9.8 s picture freeze, while a concurrent physical iPhone stayed clean.Change
Each fragment attempt has its own 7 s limit and is retried inside the unchanged 15 s transfer deadline. Player version 2026.10.27.9;
docs/tv-player.mdupdated.Verification
signal is aborted without reason; this engine retried with no reset and at least 18 s of buffer throughout.