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OpenSep 11, 2026
Overdue by 7 month(s)
•Due by January 31, 2026
•Last updated Tracker for the 1.7 release of Multi Theft Auto.
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Fix HTTP file mismatch (CRC:00000000) when a resource file is re-downloaded
bugfixSolution to a bug of any kindSolution to a bug of any kindStatus: Open (in progress).multitheftauto/mtasa-bluenumber 5150#5150 In multitheftauto/mtasa-blue;Return Event ID from triggerLatentClient/ServerEvent
backwards-incompatibleShould be merged after the release of 1.7.1Should be merged after the release of 1.7.1enhancementNew feature or requestNew feature or requestStatus: Open (in progress).multitheftauto/mtasa-bluenumber 4560#4560 In multitheftauto/mtasa-blue;Fix animations progress & sync
backwards-incompatibleShould be merged after the release of 1.7.1Should be merged after the release of 1.7.1bugfixSolution to a bug of any kindSolution to a bug of any kindStatus: Open (in progress).multitheftauto/mtasa-bluenumber 4821#4821 In multitheftauto/mtasa-blue;Let buildings be passed as targetElement for
engineApplyShaderToWorldTextureenhancementNew feature or requestNew feature or requestStatus: Open.#4423 In multitheftauto/mtasa-blue;Fix #5196: setLowLODElement crash when LOD element is a building
bugfixSolution to a bug of any kindSolution to a bug of any kindStatus: Open (in progress).multitheftauto/mtasa-bluenumber 5201#5201 In multitheftauto/mtasa-blue;Fix crash in CPathFind path node loader when allocation fails
bugfixSolution to a bug of any kindSolution to a bug of any kindStatus: Open (in progress).multitheftauto/mtasa-bluenumber 5245#5245 In multitheftauto/mtasa-blue;