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Zenkai Opcode LoadMapWithEntities

Johnathon edited this page Sep 16, 2026 · 1 revision

LoadMapWithEntities

Loads a new map (world/area/variant) and spawns the player and all map entities at the given position.

Syntax

LoadMapWithEntities(world, area, variant, spawnX, spawnY)

Parameters

world
Integer
World id.

area
Integer
Area id.

variant
Integer
Map variant id.

spawnX
Integer
Player spawn X.

spawnY
Integer
Player spawn Y.

Remarks

Loads a new map (world/area/variant) and spawns the player and all map entities at the given position. Real ROM usage: the Intro Sequence script loads world 1 area 3 variant 1 at (120, 104) — see the worked example below and the fuller walkthrough in Zenkai-Example-Scripts.md.

Examples

From Intro Sequence Script #1:

ROM Address: 0x083B827B

0x1D, 5, 2, 6, 2, 0x81, 0x70, 0x81, 0x50, 2   // PushMultiVarint(5) -> [1, 3, 1, 120, 104] (world, area, variant, spawnX, spawnY)
0x02, 0x23        // Step -> LoadMapWithEntities

See Also

Applies To

Game Notes
Legacy of Goku 2 Supported

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