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Johnathon edited this page Sep 19, 2026
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2 revisions
SetCharacterLevel
Directly sets a character's level (as opposed to AddEXP's gradual leveling).
Syntax
SetCharacterLevel(charIdx, level)
Parameters
charIdx Integer
Character roster index.
level Integer
New level.
Remarks
Directly sets a character's level (as opposed to AddEXP's gradual leveling). Real ROM usage: the level-up transition script sets character 3 to level 6 — see the worked example below.
Only levels up, not down. If level is <= the character's current level, this does nothing (no error). Also capped at 50.