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Zenkai Opcode ReloadMap
Johnathon edited this page Sep 16, 2026
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1 revision
No arguments.
ReloadMap()No arguments. Reloads the current map from scratch (as opposed to RestoreMap's state-preserving reload).
Minimal illustrative encoding (synthetic, not from a real ROM script):
0x02, 0x4A // Step -> BytecodeVM_ReloadMap| Game | Notes |
|---|---|
| Legacy of Goku 2 | Supported |