Pops a character index and pushes their max EP.
StackGetCharMaxEP(charIdx)
charIdx Integer Character roster index.
Integer
Pushes that character's max EP onto the VM stack.
Minimal illustrative encoding (synthetic, not from a real ROM script):
0x00, N // PushByte(charIdx) 0x02, 0x6C // Step -> BytecodeVM_StackGetCharMaxEP
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